Fuseliersbaan: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_IndustrialAge_Military1.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_IndustrialAge_Military1.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x3
|-
|-  
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 11u 30m
| style="width: 70%;" | 11u 30m
|-
|-  
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::105.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>106.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>]]
| style="width: 70%;" | 105.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>106.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | Industriële tijdperk
| style="width: 70%;" | Industriële tijdperk
|-
|-  
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | Geweren
| style="width: 70%;" | Geweren
|-
|-  
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 70%;" | 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
| style="width: 70%;" | 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
Regel 39: Regel 38:
# 120 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>
# 120 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>


|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 270
  | 270
  | 0
  | 0
  |-
  |-  
  | 8u
  | 8u
  | 340
  | 340
  | 0
  | 0
  |-
  |-  
  | 1d
  | 1d
  | 410
  | 410
Regel 66: Regel 65:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="1" | Produceert
! style="text-align: center;" colspan="1" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}<br/>[[Fuselier]]
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}<br/>[[Fuselier]]
|-
|-  
! style="text-align: center;" | [[ProductionTime::4u]]
! style="text-align: center;" | 4u
|-
|-  
| style="text-align:right;" | 982
| style="text-align:right;" | 982
| style="text-align:right;" | 900
| style="text-align:right;" | 900
| style="text-align:right;" | 1
| style="text-align:right;" | 1
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>
[[Provides::900 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}]]
</div><div style="display:none">
[[Requirements::982 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}]]
</div><div style="display:none">
[[Produces::{{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}<br/>Fuselier]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Industriële tijdperk]]
[[Category:Militaire gebouwen]]
[[Name::Fuseliersbaan]]
[[BuildingType::Militaire gebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/M_SS_IndustrialAge_Military1.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/military.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:08

M_SS_IndustrialAge_Military1.png
Eigenschappen
Type:
military.png
Militaire gebouwen
Straat:
street.png
1x1
Grootte:
size.png
3x3
Bouwtijd: 11u 30m
Bouwkosten: 105.000
money.png
Munten
106.000
supplies.png
Voorraden
Tijdperk: Industriële tijdperk
Vrijgespeeld met: Geweren
Eenheidskosten: 500
money.png
Munten
500
supplies.png
Voorraden
Plaatskosten:
  1. Geen kosten
  2. Geen kosten
  3. 26.300
    money.png
    Munten
    26.500
    supplies.png
    Voorraden
  4. 70.000
    money.png
    Munten
    70.700
    supplies.png
    Voorraden
  5. 120
    premium.png
    Diamanten
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 270 0
8u 340 0
1d 410 0


Vereist Levert Produceert
population.png
rank.png
armyuniticons_90x90_rifleman.jpg

Fuselier
4u
982 900 1
military_boost.png

De gilderekruteringsbonus verlaagt de trainingstijd