Fruitgaard: verschil tussen versies

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Geen bewerkingssamenvatting
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/P_SS_BronzeAge_Fruitfarm.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/P_SS_BronzeAge_Fruitfarm.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/production.png}} Productiegebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/production.png}} Productiegebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x4]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x4
|-
|-  
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 40m
| style="width: 70%;" | 40m
|-
|-  
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::1.750 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>130 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>]]
| style="width: 70%;" | 1.750 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>130 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | Bronstijd
| style="width: 70%;" | Bronstijd
|-
|-  
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | Teelt
| style="width: 70%;" | Teelt
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 200
  | 200
  | 0
  | 0
  |-
  |-  
  | 8u
  | 8u
  | 250
  | 250
  | 0
  | 0
  |-
  |-  
  | 1d
  | 1d
  | 300
  | 300
Regel 57: Regel 57:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="6" | Produceert
! style="text-align: center;" colspan="6" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
Regel 70: Regel 70:
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::5m]]
! style="text-align: center;" | 5m
! style="text-align: center;" | 15m
! style="text-align: center;" | 15m
! style="text-align: center;" | 1u
! style="text-align: center;" | 1u
Regel 77: Regel 77:
! style="text-align: center;" | 8u
! style="text-align: center;" | 8u
! style="text-align: center;" | 1d
! style="text-align: center;" | 1d
|-
|-  
| style="text-align:right;" | 50
| style="text-align:right;" | 50
| style="text-align:right;" | 50
| style="text-align:right;" | 50
Regel 87: Regel 87:
| style="text-align:right;" | 650
| style="text-align:right;" | 650
|}
|}
<div style="display:none">
[[Provides::50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}]]
</div><div style="display:none">
[[Requirements::50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}]]
</div><div style="display:none">
[[Produces::22 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Bronstijd]]
[[Category:Productiegebouwen]]
[[Name::Fruitgaard]]
[[BuildingType::Productiegebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/P_SS_BronzeAge_Fruitfarm.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/production.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:09

P_SS_BronzeAge_Fruitfarm.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Type:
production.png
Productiegebouwen
Straat:
street.png
1x1
Grootte:
size.png
5x4
Bouwtijd: 40m
Bouwkosten: 1.750
money.png
Munten
130
supplies.png
Voorraden
Tijdperk: Bronstijd
Vrijgespeeld met: Teelt
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 200 0
8u 250 0
1d 300 0


Vereist Levert Produceert
population.png
rank.png
supplies.png
supplies.png
supplies.png
supplies.png
supplies.png
supplies.png
5m 15m 1u 4u 8u 1d
50 50 22 54 130 217 325 650