Stammenplein: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_Expedition16a.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_Expedition16a.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 13: Regel 13:
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_tribal_square.png}} Upgradekit voor stammenplein upgradet dit gebouw naar [[Stammenplein - niv. 2]]
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_tribal_square.png}} Upgradekit voor stammenplein upgradet dit gebouw naar [[Stammenplein - niv. 2]]


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 1.620
  | 1.620
  | 0 - 1
  | 0 - 1
  |-
  |-  
  | 8u
  | 8u
  | 2.030
  | 2.030
  | 0 - 1
  | 0 - 1
  |-
  |-  
  | 1d
  | 1d
  | 2.430
  | 2.430
Regel 52: Regel 52:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Produceert
! style="text-align: center;" colspan="2" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" colspan="1" | bij motivering
! style="text-align: center;" colspan="1" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 28
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 28
Regel 70: Regel 70:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 350
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 350
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 5
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 5
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 61
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 61
Regel 76: Regel 76:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 830
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 830
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 5
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 5
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 93
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 93
Regel 82: Regel 82:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.380
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.380
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 5
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 5
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 131
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 131
Regel 88: Regel 88:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.930
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.930
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 5
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 5
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 172
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 172
Regel 94: Regel 94:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2.550
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2.550
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 5
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 5
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 217
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 217
Regel 100: Regel 100:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3.890
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3.890
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 266
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 266
Regel 106: Regel 106:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4.840
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4.840
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 5
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 5
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 317
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 317
Regel 112: Regel 112:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 5.880
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 5.880
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 5
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 5
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 372
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 372
Regel 118: Regel 118:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 7.310
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 7.310
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 5
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 5
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 428
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 428
Regel 124: Regel 124:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 9.200
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 9.200
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 5
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 5
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 488
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 488
Regel 130: Regel 130:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 12.000
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 12.000
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 5
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 5
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 550
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 550
Regel 136: Regel 136:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 14.000
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 14.000
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 5
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 5
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 615
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 615
Regel 142: Regel 142:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 16.000
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 16.000
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 683
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 683
Regel 148: Regel 148:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 18.060
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 18.060
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 752
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 752
Regel 154: Regel 154:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20.370
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20.370
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 5
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 5
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 823
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 823
Regel 160: Regel 160:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 22.810
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 22.810
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 5
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 5
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 1.303
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 1.303
Regel 166: Regel 166:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 38.110
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 38.110
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 1.415
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 1.415
Regel 173: Regel 173:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5
|}
|}
<div style="display:none">
[[Produces::42.210 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Stammenplein]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_Expedition16a.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:11

R_SS_MultiAge_Expedition16a.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • reward_icon_upgrade_kit_tribal_square.png
    Upgradekit voor stammenplein upgradet dit gebouw naar Stammenplein - niv. 2
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x3
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 1.620 0 - 1
8u 2.030 0 - 1
1d 2.430 0 - 2


Tijdperk Levert Produceert
population.png
rank.png
money.png
all_goods_of_age.png
1d bij motivering
Bronstijd 28 60 350 5
IJzertijd 61 96 830 5
Vroege middeleeuwen 93 240 1.380 5
Hoge middeleeuwen 131 480 1.930 5
Late middeleeuwen 172 720 2.550 5
Koloniale tijdperk 217 1.200 3.890 5
Industriële tijdperk 266 2.400 4.840 5
Progressieve tijdperk 317 3.600 5.880 5
Moderne tijdperk 372 6.000 7.310 5
Postmoderne tijdperk 428 9.600 9.200 5
Hedendaagse tijdperk 488 14.400 12.000 5
Morgen 550 24.000 14.000 5
De Toekomst 615 38.400 16.000 5
Arctische toekomst 683 57.600 18.060 5
Oceanische toekomst 752 72.000 20.370 5
Virtuele toekomst 823 96.000 22.810 5
Ruimtetijdperk: Mars 1.303 156.000 38.110 5
Ruimtetijdperk: Asteroïdengordel 1.415 216.000 42.210 5