Verlaten gesticht - niv. 9: verschil tussen versies
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Geen bewerkingssamenvatting |
Geen bewerkingssamenvatting |
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Regel 1: | Regel 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | <!-- This page is automatically generated. Manual edits will be overwritten! --> | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_HalloweenBonus19i.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_HalloweenBonus19i.png | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | * Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | ||
Regel 12: | Regel 12: | ||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit | * Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x5 | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | | style="width: 70%;" | [[Evenementen en missiereeksen]] | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 9.450 | | 9.450 | ||
| 12 - 19 | | 12 - 19 | ||
|- | |- | ||
| 8u | | 8u | ||
| 11.810 | | 11.810 | ||
| 15 - 24 | | 15 - 24 | ||
|- | |- | ||
| 1d | | 1d | ||
| 14.180 | | 14.180 | ||
Regel 51: | Regel 51: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center" rowspan="3" | Tijdperk | ! style="text-align: center" rowspan="3" | Tijdperk | ||
! style="text-align: center;" colspan="4" | Levert | ! style="text-align: center;" colspan="4" | Levert | ||
! style="text-align: center;" colspan="3" | Produceert | ! style="text-align: center;" colspan="3" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ||
Regel 63: | Regel 63: | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ||
|- | |- | ||
! style="text-align: center;" | | ! style="text-align: center;" | 1d | ||
! style="text-align: center;" colspan="2" | bij motivering | ! style="text-align: center;" colspan="2" | bij motivering | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | -110 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | -110 | ||
Regel 75: | Regel 75: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20 | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 11 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | -190 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | -190 | ||
Regel 84: | Regel 84: | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 20 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 20 | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 11 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | -210 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | -210 | ||
Regel 93: | Regel 93: | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 20 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 20 | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 11 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | -240 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | -240 | ||
Regel 102: | Regel 102: | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 20 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 20 | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 11 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | -270 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | -270 | ||
Regel 111: | Regel 111: | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 20 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 20 | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 11 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | -310 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | -310 | ||
Regel 120: | Regel 120: | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 20 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 20 | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 11 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | -350 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | -350 | ||
Regel 129: | Regel 129: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 20 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 20 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 11 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | -390 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | -390 | ||
Regel 138: | Regel 138: | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 20 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 20 | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 11 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | -420 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | -420 | ||
Regel 147: | Regel 147: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 20 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 20 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 11 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | -430 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | -430 | ||
Regel 156: | Regel 156: | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 20 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 20 | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 11 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | -500 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | -500 | ||
Regel 165: | Regel 165: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 20 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 20 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 11 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | -610 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | -610 | ||
Regel 174: | Regel 174: | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 20 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 20 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 11 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | -730 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | -730 | ||
Regel 183: | Regel 183: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 20 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 20 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 11 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | -850 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | -850 | ||
Regel 192: | Regel 192: | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 20 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 20 | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 11 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | -980 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | -980 | ||
Regel 201: | Regel 201: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 11 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | -1.180 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | -1.180 | ||
Regel 210: | Regel 210: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 20 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 20 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 11 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | -1.880 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | -1.880 | ||
Regel 219: | Regel 219: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 20 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 20 | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 11 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 11 | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | -2.050 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | -2.050 | ||
Regel 229: | Regel 229: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 11 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 11 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br> | ||
Versie van 12 jan 2021 11:11
Eigenschappen | |||||||||||||
| |||||||||||||
Type: | Woongebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 5x5 | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Produceert | |||||
---|---|---|---|---|---|---|---|
1d | bij motivering | ||||||
Bronstijd | -110 | 1 | 125 | +16% | 1.900 | 20 | 11 |
IJzertijd | -190 | 1 | 200 | +16% | 4.500 | 20 | 11 |
Vroege middeleeuwen | -210 | 1 | 500 | +17% | 7.500 | 20 | 11 |
Hoge middeleeuwen | -240 | 1 | 1.000 | +17% | 10.500 | 20 | 11 |
Late middeleeuwen | -270 | 1 | 1.500 | +18% | 13.900 | 20 | 11 |
Koloniale tijdperk | -310 | 1 | 2.500 | +18% | 21.100 | 20 | 11 |
Industriële tijdperk | -350 | 1 | 5.000 | +19% | 26.300 | 20 | 11 |
Progressieve tijdperk | -390 | 1 | 7.500 | +19% | 32.000 | 20 | 11 |
Moderne tijdperk | -420 | 1 | 12.500 | +20% | 39.800 | 20 | 11 |
Postmoderne tijdperk | -430 | 1 | 20.000 | +20% | 50.000 | 20 | 11 |
Hedendaagse tijdperk | -500 | 1 | 30.000 | +21% | 65.100 | 20 | 11 |
Morgen | -610 | 1 | 50.000 | +21% | 75.400 | 20 | 11 |
De Toekomst | -730 | 1 | 80.000 | +22% | 86.400 | 20 | 11 |
Arctische toekomst | -850 | 1 | 120.000 | +22% | 98.200 | 20 | 11 |
Oceanische toekomst | -980 | 1 | 150.000 | +23% | 110.700 | 20 | 11 |
Virtuele toekomst | -1.180 | 1 | 200.000 | +23% | 124.000 | 20 | 11 |
Ruimtetijdperk: Mars | -1.880 | 1 | 325.000 | +24% | 207.100 | 20 | 11 |
Ruimtetijdperk: Asteroïdengordel | -2.050 | 1 | 450.000 | +24% | 229.400 | 20 | 11 |
Aanv. voor aanvallend leger