Paalhuis: verschil tussen versies

Uit Forge of Empires - Wiki NL
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Regel 1: Regel 1:
<!-- This page is automatically generated. Manual edits will be overwritten! -->
<!-- This page is automatically generated. Manual edits will be overwritten! -->
{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SummerBonus16.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SummerBonus16.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 12: Regel 12:
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 1.350
  | 1.350
  | 0 - 1
  | 0 - 1
  |-
  |-  
  | 8u
  | 8u
  | 1.690
  | 1.690
  | 0 - 1
  | 0 - 1
  |-
  |-  
  | 1d
  | 1d
  | 2.030
  | 2.030
Regel 51: Regel 51:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="2" | Produceert
! style="text-align: center;" colspan="2" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
Regel 61: Regel 61:
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" colspan="1" | bij motivering
! style="text-align: center;" colspan="1" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 380
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 380
Regel 71: Regel 71:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 380
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 380
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 6
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 6
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 650
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 650
Regel 78: Regel 78:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 900
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 900
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 8
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 8
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 720
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 720
Regel 85: Regel 85:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.500
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.500
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 800
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 800
Regel 92: Regel 92:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.100
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.100
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 12
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 12
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 900
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 900
Regel 99: Regel 99:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2.780
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2.780
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 13
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 13
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.060
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.060
Regel 106: Regel 106:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 4.230
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 4.230
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 16
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 16
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.190
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.190
Regel 113: Regel 113:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 5.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 5.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 22
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 22
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.310
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.310
Regel 120: Regel 120:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 6.390
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 6.390
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 30
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 30
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.400
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.400
Regel 127: Regel 127:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 8.270
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 8.270
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 43
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 43
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.460
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.460
Regel 134: Regel 134:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 60
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 60
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.690
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.690
Regel 141: Regel 141:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 12.500
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 12.500
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 86
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 86
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2.050
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2.050
Regel 148: Regel 148:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 14.470
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 14.470
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 116
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 116
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2.460
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2.460
Regel 155: Regel 155:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15.900
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15.900
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 142
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 142
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.870
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.870
Regel 162: Regel 162:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 18.060
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 18.060
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 172
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 172
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3.310
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3.310
Regel 169: Regel 169:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20.370
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20.370
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 198
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 198
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.950
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.950
Regel 176: Regel 176:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 22.810
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 22.810
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 240
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 240
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6.320
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6.320
Regel 183: Regel 183:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 38.110
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 38.110
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 292
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 292
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6.870
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6.870
Regel 191: Regel 191:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 343
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 343
|}
|}
<div style="display:none">
[[Produces::42.210 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Paalhuis]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SummerBonus16.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:12

R_SS_MultiAge_SummerBonus16.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x3
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 1.350 0 - 1
8u 1.690 0 - 1
1d 2.030 0 - 1


Tijdperk Levert Produceert
happiness.png
population.png
rank.png
money.png
medals.png
1d bij motivering
Bronstijd 380 7 60 380 6
IJzertijd 650 7 96 900 8
Vroege middeleeuwen 720 7 240 1.500 10
Hoge middeleeuwen 800 7 480 2.100 12
Late middeleeuwen 900 7 720 2.780 13
Koloniale tijdperk 1.060 7 1.200 4.230 16
Industriële tijdperk 1.190 7 2.400 5.270 22
Progressieve tijdperk 1.310 7 3.600 6.390 30
Moderne tijdperk 1.400 7 6.000 8.270 43
Postmoderne tijdperk 1.460 7 9.600 10.000 60
Hedendaagse tijdperk 1.690 7 14.400 12.500 86
Morgen 2.050 7 24.000 14.470 116
De Toekomst 2.460 7 38.400 15.900 142
Arctische toekomst 2.870 7 57.600 18.060 172
Oceanische toekomst 3.310 7 72.000 20.370 198
Virtuele toekomst 3.950 7 96.000 22.810 240
Ruimtetijdperk: Mars 6.320 7 156.000 38.110 292
Ruimtetijdperk: Asteroïdengordel 6.870 7 216.000 42.210 343