Het schip - niv. 1: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SummerBonus18a.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SummerBonus18a.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 13: Regel 13:
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_the_ship.png}} De scheepsupgradekit upgradet dit gebouw naar [[Het schip - niv. 2]]
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_the_ship.png}} De scheepsupgradekit upgradet dit gebouw naar [[Het schip - niv. 2]]


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 7x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 7x3
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 1.350
  | 1.350
  | 1 - 2
  | 1 - 2
  |-
  |-  
  | 8u
  | 8u
  | 1.690
  | 1.690
  | 1 - 3
  | 1 - 3
  |-
  |-  
  | 1d
  | 1d
  | 2.030
  | 2.030
Regel 52: Regel 52:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Produceert
! style="text-align: center;" colspan="2" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" colspan="1" | bij motivering
! style="text-align: center;" colspan="1" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 14
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 14
Regel 70: Regel 70:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 800
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 800
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 760
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 760
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 30
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 30
Regel 76: Regel 76:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2.000
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2.000
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.300
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.300
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 47
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 47
Regel 82: Regel 82:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3.400
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3.400
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.440
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.440
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 66
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 66
Regel 88: Regel 88:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 4.700
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 4.700
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.610
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.610
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 86
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 86
Regel 94: Regel 94:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 6.200
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 6.200
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.790
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.790
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 109
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 109
Regel 100: Regel 100:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 9.500
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 9.500
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.110
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.110
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 133
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 133
Regel 106: Regel 106:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 11.800
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 11.800
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.380
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.380
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 159
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 159
Regel 112: Regel 112:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 14.300
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 14.300
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.610
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.610
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 186
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 186
Regel 118: Regel 118:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 17.800
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 17.800
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.800
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.800
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 214
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 214
Regel 124: Regel 124:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 22.400
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 22.400
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2.910
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2.910
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 244
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 244
Regel 130: Regel 130:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 29.200
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 29.200
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3.390
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3.390
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 275
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 275
Regel 136: Regel 136:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 33.800
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 33.800
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.110
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.110
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 308
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 308
Regel 142: Regel 142:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 38.700
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 38.700
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 4.920
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 4.920
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 341
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 341
Regel 148: Regel 148:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 44.000
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 44.000
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5.730
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5.730
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 376
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 376
Regel 154: Regel 154:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 49.600
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 49.600
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6.620
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6.620
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 412
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 412
Regel 160: Regel 160:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 55.600
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 55.600
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 7.900
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 7.900
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 652
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 652
Regel 166: Regel 166:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 92.800
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 92.800
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 12.650
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 12.650
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 708
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 708
Regel 173: Regel 173:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 13.740
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 13.740
|}
|}
<div style="display:none">
[[Produces::102.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Het schip - niv. 1]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SummerBonus18a.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:12

R_SS_MultiAge_SummerBonus18a.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • reward_icon_upgrade_kit_the_ship.png
    De scheepsupgradekit upgradet dit gebouw naar Het schip - niv. 2
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
7x3
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 1.350 1 - 2
8u 1.690 1 - 3
1d 2.030 1 - 3


Tijdperk Levert Produceert
population.png
rank.png
money.png
supplies.png
1d bij motivering
Bronstijd 14 105 800 760
IJzertijd 30 168 2.000 1.300
Vroege middeleeuwen 47 420 3.400 1.440
Hoge middeleeuwen 66 840 4.700 1.610
Late middeleeuwen 86 1.260 6.200 1.790
Koloniale tijdperk 109 2.100 9.500 2.110
Industriële tijdperk 133 4.200 11.800 2.380
Progressieve tijdperk 159 6.300 14.300 2.610
Moderne tijdperk 186 10.500 17.800 2.800
Postmoderne tijdperk 214 16.800 22.400 2.910
Hedendaagse tijdperk 244 25.200 29.200 3.390
Morgen 275 42.000 33.800 4.110
De Toekomst 308 67.200 38.700 4.920
Arctische toekomst 341 100.800 44.000 5.730
Oceanische toekomst 376 126.000 49.600 6.620
Virtuele toekomst 412 168.000 55.600 7.900
Ruimtetijdperk: Mars 652 273.000 92.800 12.650
Ruimtetijdperk: Asteroïdengordel 708 378.000 102.800 13.740