Commando: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Commandokamp]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Commandokamp]]
|-
|-  
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 250 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 250 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 250 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 250 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-  
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Eenheidvaardigheden#Grensgevecht|Grensgevecht]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Eenheidvaardigheden#Grensgevecht|Grensgevecht]]
| Levert aanvalsbonus als een aangrenzend veld wordt aangevallen.
| Levert aanvalsbonus als een aangrenzend veld wordt aangevallen.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]]
| Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.
| Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.
Regel 29: Regel 29:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Postmoderne tijdperk Eenheden]]
[[Age::Postmoderne tijdperk]]
[[UnitType::Lichte eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[Attack::80]]
[[Defense::55]]
[[Range::7]]
[[Movement::18]]
[[AgeBackgroundColor::4f5751]]
[[AgeBorderColor::f8f8f8]]
[[AgeFontColor::ffead5]]
[[Points::3600]]
[[Name::Commando]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png]]
[[SkillName1::Grensgevecht]]
[[SkillIcon2::https://foenl.innogamescdn.com/assets/shared/icons/stealth.png]]
[[SkillName2::Verbergen]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+40]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[AttackBonusValue2::+40]]
[[AttackBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[AttackBonusValue3::+25]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+40]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[DefenseBonusValue2::+40]]
[[DefenseBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/forest.png]]
[[DefenseBonusValue3::+50]]
[[DefenseBonusImage4::https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[DefenseBonusValue4::+25]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
Regel 77: Regel 40:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_commando.jpg}}<br />Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_commando.jpg}}<br />Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid

Versie van 12 jan 2021 11:14

armyuniticons_90x90_commando.jpg
Eigenschappen
Te trainen in::
military.png
Commandokamp
Trainingskosten:
icon_construction_reduction.png
250
money.png
, 250
supplies.png
Trainingstijd:
time.png
4u
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
24m per levenspunt
Vaardigheden
close_quarters.png

Grensgevecht
Levert aanvalsbonus als een aangrenzend veld wordt aangevallen.
stealth.png

Verbergen
Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_commando.jpg

Postmoderne tijdperk
light_melee.png
Lichte eenheid
3.600 80 55 7 18
heavy_melee.png
+40
long_ranged.png
+40
sandbagcircle.png
+25
heavy_melee.png
+40
long_ranged.png
+40
forest.png
+50
sandbagcircle.png
+25