Luchtdoelvoertuig: verschil tussen versies
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Regel 2: | Regel 2: | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_aa_vehicle.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_aa_vehicle-dbc9a6be5.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;" | '''Te trainen in::''' | | style="width: 30%;" | '''Te trainen in::''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Luchtafweerfabriek]] | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Luchtafweerfabriek]] | ||
|- | |- | ||
| style="width: 30%;" | '''Trainingskosten:''' | | style="width: 30%;" | '''Trainingskosten:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 4.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 1.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 4.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 1.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Trainingstijd:''' | | style="width: 30%;" | '''Trainingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd | ||
|- | |- | ||
| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-946078a90.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]] | ||
| Berokkent altijd vergeldingsschade in reactie op een aanval. | | Berokkent altijd vergeldingsschade in reactie op een aanval. | ||
|} | |} | ||
Regel 30: | Regel 30: | ||
! style="text-align: center; font-weight: bold;" | Tijdperk | ! style="text-align: center; font-weight: bold;" | Tijdperk | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_aa_vehicle.jpg}}<br />Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_aa_vehicle-ddaf7655d.jpg}}<br />Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} Afstandseenheid | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 4.160 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 4.160 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 90 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 90 | ||
Regel 45: | Regel 45: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 10 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 10 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 24 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 24 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +25 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-38c11b5cd.png}} +25 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +25 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-38c11b5cd.png}} +25 | ||
|} | |} |
Versie van 16 feb 2021 14:49
Eigenschappen | |
Te trainen in:: | Luchtafweerfabriek |
Trainingskosten: | 4.000 , 1.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Contact! |
Berokkent altijd vergeldingsschade in reactie op een aanval. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Hedendaagse tijdperk |
Afstandseenheid | 4.160 | 90 | 80 | 10 | 24 | +60 +80 +25 |
+60 +80 +25 |