Eenheden Culturele Nederzetting Oud Egypte: verschil tussen versies

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Regel 26: Regel 26:
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swarm.png}}<br />[[Unit Skills#Swarm|Zwerm]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swarm.png}}<br />[[Unit Skills#Swarm|Zwerm]]
|-
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_camel_archer.jpg}}<br />[[Mounted_Camel Archer]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_camel_archer.jpg}}<br />[[Kameelboogschutter | Kameelboogschutter]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 130
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 130
Regel 37: Regel 37:
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Unit Skills#Contact!|Contact!]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Unit Skills#Contact!|Contact!]]
|-
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_elephant.jpg}}<br />[[War Elephant]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_elephant.jpg}}<br />[[Strijdolifant |Strijdolifant]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 120
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 120
Regel 48: Regel 48:
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage.png}}<br />[[Unit Skills#Keen Eye|Keen Eye]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage.png}}<br />[[Unit Skills#Keen Eye|Keen Eye]]
|-
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_chariot.jpg}}<br />[[War Chariot]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_chariot.jpg}}<br />[[Strijdwagen | Strijdwagen]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} Fast Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} Fast Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100
Regel 59: Regel 59:
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Unit Skills#Close Quarters|Close Quarters]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Unit Skills#Close Quarters|Close Quarters]]
|-
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nubian_archer.jpg}}<br />[[Nubian Archers]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nubian_archer.jpg}}<br />[[Nubische_boogschutters | Nubische boogschutters]] <br>Egyptian CS
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillery Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillery Unit
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 110
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 110

Versie van 20 aug 2021 17:42

Icon rank.png Gevechtspunten ♦ Icon attack.png Aanval ♦ Icon defense.png Verdediging ♦ Icon range.png Bereik ♦ Icon movement.png Verplaatsing ♦


Eenheid Soort
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
Vaardigheden
armyuniticons_50x50_khopesh_fighter.jpg

Khopeshkrijger
Oud Egypte CN
light_melee.png
lichte eenheid
140 100 100 1 8
heavy_melee.png
+60
fast.png
+70
bushes.png
+20
heavy_melee.png
+60
fast.png
+70
bushes.png
+20
swarm.png

Zwerm
armyuniticons_50x50_camel_archer.jpg

Kameelboogschutter
Egyptian CS
short_ranged.png
Ranged Unit
130 90 110 4 8
light_melee.png
+50
long_ranged.png
+50
light_melee.png
+50
long_ranged.png
+50
bushes.png
+20
contact.png

Contact!
armyuniticons_50x50_war_elephant.jpg

Strijdolifant
Egyptian CS
heavy_melee.png
Heavy Unit
120 80 120 1 10
fast.png
+70
short_ranged.png
+70
plain.png
+20
fast.png
+70
short_ranged.png
+70
plain.png
+30
double_damage.png

Keen Eye
armyuniticons_50x50_war_chariot.jpg

Strijdwagen
Egyptian CS
fast.png
Fast Unit
100 100 90 3 10
short_ranged.png
+40
long_ranged.png
+50
short_ranged.png
+40
long_ranged.png
+50
forest.png
+20
close_quarters.png

Close Quarters
armyuniticons_50x50_nubian_archer.jpg

Nubische boogschutters
Egyptian CS
long_ranged.png
Artillery Unit
110 100 100 6 6
light_melee.png
+40
heavy_melee.png
+40
light_melee.png
+40
heavy_melee.png
+40
rocks.png
+20
stealth.png

Stealth