Divisiedrones: verschil tussen versies
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Regel 41: | Regel 41: | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-d8ba6a4ec.jpg}}<br />Ruimtetijdperk: Jupiter-maan | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} Lichte eenheid | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 22.500 | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 800 | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 1.000 | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 3 | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 25 | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +400<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +400<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rubble-78b331700.png}} +100 | ||
| style="background-color:# | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +400<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +400<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rubble-78b331700.png}} +90 | ||
|} | |} |
Versie van 11 mei 2022 13:07
Eigenschappen | |
Te trainen in:: | Waterdronesystemen |
Trainingskosten: | 6.000 , 9.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Scherp oog |
Geeft bij aanval X% kans op dubbele schade aan vijandelijke eenheden van elk tijdperk. |
Verbergen |
Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Ruimtetijdperk: Jupiter-maan |
Lichte eenheid | 22.500 | 800 | 1.000 | 3 | 25 | +400 +400 +100 |
+400 +400 +90 |