Altaartuin - Niv. 4: verschil tussen versies

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Geen bewerkingssamenvatting
 
(11 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SoccerBonus19d.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SoccerBonus19d-38bfa0fd9.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-ef9f7422e.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_altar_garden.png}} Altaartuin-upgradekit upgradet dit gebouw naar het [[Altaar van Aphrodite]] of [[Altaar van Artemis]] of [[Altaar van Athene]] of [[Altaar van Demeter]] of [[Altaar van Hera]] of [[Altaar van Hestia]]-gebouw
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_altar_garden-fce27fd0f.png}} Altaartuin-upgradekit upgradet dit gebouw naar het [[Altaar van Aphrodite]] of [[Altaar van Artemis]] of [[Altaar van Athena]] of [[Altaar van Demeter]] of [[Altaar van Hera]] of [[Altaar van Hestia]]-gebouw


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 3x2
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 6.480
| 8 - 13
|-
| 8u
| 8.100
| 10 - 16
|-
| 1d
| 9.720
| 12 - 20
|}
|}
|}


Regel 30: Regel 52:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="2" | Produceert
! style="text-align: center;" colspan="3" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}}
! style="text-align: center;" | [[ProductionTime::1d]]
|-  
! style="text-align: center;" colspan="1" | bij motivering
! style="text-align: center;" | 1d
|-
! style="text-align: center;" colspan="2" | bij motivering
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 250
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 250
Regel 50: Regel 73:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 300
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 300
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 250
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 250
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 400
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 400
Regel 57: Regel 81:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 650
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 650
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 430
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 430
|-
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 450
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 450
Regel 64: Regel 89:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.100
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.100
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 480
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 480
|-
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 500
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 500
Regel 71: Regel 97:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.450
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.450
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 530
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 530
|-
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 560
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 560
Regel 78: Regel 105:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.900
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.900
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 590
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 590
|-
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 650
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 650
Regel 85: Regel 113:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.900
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.900
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 700
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 700
|-
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 740
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 740
Regel 92: Regel 121:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3.600
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3.600
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 790
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 790
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 810
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 810
Regel 99: Regel 129:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4.400
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4.400
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 860
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 860
|-
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 870
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 870
Regel 106: Regel 137:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 5.400
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 5.400
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 920
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 920
|-
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 900
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 900
Regel 113: Regel 145:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 6.800
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 6.800
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 960
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 960
|-
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.050
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.050
Regel 120: Regel 153:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 8.900
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 8.900
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.120
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.120
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.270
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.270
Regel 127: Regel 161:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10.300
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10.300
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.360
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.360
|-
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.520
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.520
Regel 134: Regel 169:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 11.800
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 11.800
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.630
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.630
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.770
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.770
Regel 141: Regel 177:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 13.400
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 13.400
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.890
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.890
|-
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.050
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.050
Regel 148: Regel 185:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15.100
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15.100
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.190
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.190
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.450
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.450
Regel 155: Regel 193:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 16.900
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 16.900
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.610
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.610
|-
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 1
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3.910
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3.910
Regel 162: Regel 201:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 28.200
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 28.200
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.180
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.180
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 1
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.250
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2.831
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 108.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 31.200
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.540
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 1
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 4.600
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 3.060
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 126.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 34.400
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 4.900
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 1
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 4.950
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 3.295
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 144.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 37.800
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 5.280
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 1
|}
|}
<div style="display:none">
[[Produces::28.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Altaartuin - Niv. 4]]
[[Type::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SoccerBonus19d.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>

Huidige versie van 17 aug 2022 om 15:08

R_SS_MultiAge_SoccerBonus19d-38bfa0fd9.png
Eigenschappen
Type:
residential-50ae9bf59.png
Woongebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
3x2
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 6.480 8 - 13
8u 8.100 10 - 16
1d 9.720 12 - 20


Tijdperk Levert Produceert
happiness-57be1ee93.png
population-e6f83cb5e.png
rank-57652d887.png
money-ecd40aa19.png
supplies-660dd9d0f.png
strategy_points-d9d1373db.png
1d bij motivering
Bronstijd 250 57 30 300 250 1
IJzertijd 400 122 48 650 430 1
Vroege middeleeuwen 450 187 120 1.100 480 1
Hoge middeleeuwen 500 263 240 1.450 530 1
Late middeleeuwen 560 344 360 1.900 590 1
Koloniale tijdperk 650 435 600 2.900 700 1
Industriële tijdperk 740 531 1.200 3.600 790 1
Progressieve tijdperk 810 634 1.800 4.400 860 1
Moderne tijdperk 870 743 3.000 5.400 920 1
Postmoderne tijdperk 900 857 4.800 6.800 960 1
Hedendaagse tijdperk 1.050 977 7.200 8.900 1.120 1
Morgen 1.270 1.100 12.000 10.300 1.360 1
De Toekomst 1.520 1.231 19.200 11.800 1.630 1
Arctische toekomst 1.770 1.365 28.800 13.400 1.890 1
Oceanische toekomst 2.050 1.504 36.000 15.100 2.190 1
Virtuele toekomst 2.450 1.646 48.000 16.900 2.610 1
Ruimtetijdperk: Mars 3.910 2.606 78.000 28.200 4.180 1
Ruimtetijdperk: Asteroïdengordel 4.250 2.831 108.000 31.200 4.540 1
Ruimtetijdperk: Venus 4.600 3.060 126.000 34.400 4.900 1
Ruimtetijdperk: Jupiter-maan 4.950 3.295 144.000 37.800 5.280 1