Krijger: verschil tussen versies

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(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Warrior''' |- | style="text-align: center;" colspa...")
 
Geen bewerkingssamenvatting
 
(11 tussenliggende versies door 3 gebruikers niet weergegeven)
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
<!-- This page is automatically generated. Manual edits will be overwritten! -->
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Warrior'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Guerreiro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hoplite-94f3ba580.jpg}}
The Warrior is the heavy unit of Bronze Age.
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Krijgersbarak]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age
|-  
|-
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
|-  
|-
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 1u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 6
|-  
|-
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 6m per levenspunt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 10
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 30%;"| Range:
|-  
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
| style="text-align: center;" colspan="2" | Geen vaardigheden
|-
|}
| style="width: 30%;"| Movement:
 
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 11
 
|-
{| style="margin: auto;"
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
|-  
|-
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 30%;"| Attack:
! style="text-align: center; font-weight: bold;" | Type
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
+2 on [[File:Plain.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="text-align: center;" colspan="2" | ''no special abillities''
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hoplite-971220a69.jpg}}<br />Bronstijd
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Zware eenheid
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 100
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 6
| style="width: 30%;"| Battle Points:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 10
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 100
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 1
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 11
| style="width: 30%;"| Requirements:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Phalanx]]
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +2
[[File:Military_small.png|link=]] [[Warrior Barracks]]
|-
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 160 [[File:Icon_money.png|link=]]
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 1:00:00 hour
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point
|}
|}

Huidige versie van 29 mrt 2023 om 13:55

armyuniticons_90x90_hoplite-94f3ba580.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Krijgersbarak
Trainingskosten:
icon_construction_reduction-df2ba2025.png
160
money-ecd40aa19.png
Trainingstijd:
time-acd387ad4.png
1u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
6m per levenspunt
Vaardigheden
Geen vaardigheden


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_hoplite-971220a69.jpg

Bronstijd
heavy_melee-a77a87477.png
Zware eenheid
100 6 10 1 11
light_melee-164093475.png
+3
light_melee-164093475.png
+3
plain-5ace050fd.png
+2