Gevechtsfort: verschil tussen versies

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Regel 2: Regel 2:
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_battle_fortress-3ce1dcf3e.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_battle_fortress-164620f03.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 38: Regel 38:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
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| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_battle_fortress-6dddd016b.jpg}}<br />Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_battle_fortress-8cf3576ce.jpg}}<br />Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Zware eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Zware eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 10.120
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 10.120

Huidige versie van 29 mrt 2023 om 13:56

armyuniticons_90x90_battle_fortress-164620f03.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Gevechtsfortenfabriek
Trainingskosten:
icon_construction_reduction-df2ba2025.png
1.500
money-ecd40aa19.png
, 6.000
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
reactive_armor-cc89d6220.png

Reactieve bepantsering
Kan niet meer dan 3 schade oplopen per aanval.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_battle_fortress-8cf3576ce.jpg

Arctische toekomst
heavy_melee-a77a87477.png
Zware eenheid
10.120 150 150 12 20
light_melee-164093475.png
+70
short_ranged-39a9cb259.png
+50
plain-5ace050fd.png
+30
hills-71e02fb9e.png
+30
light_melee-164093475.png
+70
short_ranged-39a9cb259.png
+50
plain-5ace050fd.png
+40
forest-cfdc5b68b.png
+20