Verbeterde Samoerai: verschil tussen versies
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_augmented_samurai- | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_augmented_samurai-635a90cbf.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
Regel 41: | Regel 41: | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
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| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai- | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai-5969a3dda.jpg}}<br />Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Lichte eenheid | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Lichte eenheid | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000 |
Huidige versie van 29 mrt 2023 om 13:56
Eigenschappen | |
Te trainen in:: | Dojo |
Trainingskosten: | 8.400 , 3.600 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Reactieve bepantsering |
Kan niet meer dan 4 schade oplopen per aanval. |
Contact! |
Berokkent altijd vergeldingsschade in reactie op een aanval. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Virtuele toekomst |
Lichte eenheid | 12.000 | 280 | 220 | 1 | 30 | +250 +200 +40 |
+250 +200 +80 |