Arctische toekomst Eenheden: verschil tussen versies

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Regel 12: Regel 12:
! style="text-align: center; font-weight: bold;" | Vaardigheden
! style="text-align: center; font-weight: bold;" | Vaardigheden
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_ArcticFuture_champion-f3a666848.jpg<br />[[Kampioen]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_ArcticFuture_champion-a0b9979ba.jpg<br />[[Kampioen]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
Regel 24: Regel 24:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Eenheidvaardigheden#Ridderschap|Ridderschap]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Eenheidvaardigheden#Plichtsbesef|Plichtsbesef]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Eenheidvaardigheden#Ridderschap|Ridderschap]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Eenheidvaardigheden#Plichtsbesef|Plichtsbesef]]
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_surrogate_soldier-facd08e5c.jpg<br />[[Surrogaatsoldaat]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_surrogate_soldier-45510ec72.jpg<br />[[Surrogaatsoldaat]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid
Regel 36: Regel 36:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_recon_raider-90ea4f2a9.jpg<br />[[Verkenningsstrijder]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_recon_raider-62fb431e2.jpg<br />[[Verkenningsstrijder]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid
Regel 48: Regel 48:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_battle_fortress-3ce1dcf3e.jpg<br />[[Gevechtsfort]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_battle_fortress-164620f03.jpg<br />[[Gevechtsfort]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
Regel 60: Regel 60:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}}<br />[[Eenheidvaardigheden#Reactieve bepantsering|Reactieve bepantsering]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}}<br />[[Eenheidvaardigheden#Reactieve bepantsering|Reactieve bepantsering]]
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_dragon_drone-1728a0aea.jpg<br />[[Drakendrone]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_dragon_drone-19d970ac6.jpg<br />[[Drakendrone]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid
Regel 72: Regel 72:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]]
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_plasma_artillery-0eb7ec24c.jpg<br />[[Plasma-artillerie]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_plasma_artillery-c66fda40e.jpg<br />[[Plasma-artillerie]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid
Regel 84: Regel 84:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]]
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
|- style="background-color:##b1b1b1;border-color:##daf0ff;color:##1b1d29;"
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_behemoth-8067c16f2.jpg<br />[[Behemoth]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_behemoth-67d05c407.jpg<br />[[Behemoth]]
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid

Huidige versie van 29 mrt 2023 om 13:57

Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
Vaardigheden
armyuniticons_90x90_ArcticFuture_champion-a0b9979ba.jpg
Kampioen
Arctische toekomst heavy_melee-a77a87477.png
Zware eenheid
15000 180 160 10 22
fast-1c8a69511.png
+70
short_ranged-39a9cb259.png
+100
plain-5ace050fd.png
+60
fast-1c8a69511.png
+70
short_ranged-39a9cb259.png
+100
plain-5ace050fd.png
+70
chivalry-62cdfaf13.png

Ridderschap
call_of_duty-3cea07dcd.png

Plichtsbesef
armyuniticons_90x90_surrogate_soldier-45510ec72.jpg
Surrogaatsoldaat
Arctische toekomst short_ranged-39a9cb259.png
Afstandseenheid
9200 140 130 10 18
light_melee-164093475.png
+140
fast-1c8a69511.png
+120
sandbagcircle-c802e80f3.png
+80
house-776699716.png
+60
light_melee-164093475.png
+140
fast-1c8a69511.png
+120
sandbagcircle-c802e80f3.png
+60
house-776699716.png
+40
unit_ability_dug_in-096ebf1e0.png

Ingegraven
contact-0a7c78989.png

Contact!
armyuniticons_90x90_recon_raider-62fb431e2.jpg
Verkenningsstrijder
Arctische toekomst fast-1c8a69511.png
Snelle eenheid
8280 180 100 8 36
heavy_melee-a77a87477.png
+140
long_ranged-3fbf922e0.png
+160
sandbagcircle-c802e80f3.png
+60
rubble-b5b30c608.png
+20
heavy_melee-a77a87477.png
+140
long_ranged-3fbf922e0.png
+160
sandbagcircle-c802e80f3.png
+80
rubble-b5b30c608.png
+40
unit_ability_dug_in-096ebf1e0.png

Ingegraven
armyuniticons_90x90_battle_fortress-164620f03.jpg
Gevechtsfort
Arctische toekomst heavy_melee-a77a87477.png
Zware eenheid
10120 150 150 12 20
light_melee-164093475.png
+70
short_ranged-39a9cb259.png
+50
plain-5ace050fd.png
+30
hills-71e02fb9e.png
+30
light_melee-164093475.png
+70
short_ranged-39a9cb259.png
+50
plain-5ace050fd.png
+40
forest-cfdc5b68b.png
+20
reactive_armor-cc89d6220.png

Reactieve bepantsering
armyuniticons_90x90_dragon_drone-19d970ac6.jpg
Drakendrone
Arctische toekomst light_melee-164093475.png
Lichte eenheid
9200 110 130 1 32
fast-1c8a69511.png
+100
long_ranged-3fbf922e0.png
+120
bushes-65954c114.png
+40
fast-1c8a69511.png
+100
long_ranged-3fbf922e0.png
+120
forest-cfdc5b68b.png
+60
rubble-b5b30c608.png
+40
flying-f5e95997f.png

Vliegen
dragon_breath-0d6314d35.png

Drakenadem
armyuniticons_90x90_plasma_artillery-c66fda40e.jpg
Plasma-artillerie
Arctische toekomst long_ranged-3fbf922e0.png
Artillerie-eenheid
7360 180 140 20 14
heavy_melee-a77a87477.png
+140
short_ranged-39a9cb259.png
+100
plain-5ace050fd.png
+50
heavy_melee-a77a87477.png
+140
short_ranged-39a9cb259.png
+100
hills-71e02fb9e.png
+60
house-776699716.png
+40
heat-c38f37479.png

Hitte
blast-e1c79d5b4.png

Explosie
armyuniticons_90x90_behemoth-67d05c407.jpg
Behemoth
Arctische toekomst heavy_melee-a77a87477.png
Zware eenheid
11040 200 120 12 12
light_melee-164093475.png
+100
short_ranged-39a9cb259.png
+60
bushes-65954c114.png
+40
forest-cfdc5b68b.png
+50
light_melee-164093475.png
+100
short_ranged-39a9cb259.png
+60
house-776699716.png
+40
rubble-b5b30c608.png
+50
stealth-d96af2e34.png

Verbergen
force_field-c012d25a5.png

Krachtveld