Oceanische toekomst Eenheden: verschil tussen versies

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Regel 12: Regel 12:
! style="text-align: center; font-weight: bold;" | Vaardigheden
! style="text-align: center; font-weight: bold;" | Vaardigheden
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hydroelectric_eel-e838ba88b.jpg<br />[[Hydro-elektrische aal]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hydroelectric_eel-a6cfc57f2.jpg<br />[[Hydro-elektrische aal]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid
Regel 24: Regel 24:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sub_cruiser-60a095c53.jpg<br />[[Subcruiser]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sub_cruiser-1c05cb138.jpg<br />[[Subcruiser]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid
Regel 36: Regel 36:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech-5ccbef67f.jpg<br />[[K.R.A.B. Mech]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech-ab63d64a1.jpg<br />[[K.R.A.B. Mech]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
Regel 48: Regel 48:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}}<br />[[Eenheidvaardigheden#Reactieve bepantsering|Reactieve bepantsering]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}}<br />[[Eenheidvaardigheden#Reactieve bepantsering|Reactieve bepantsering]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_OceanicFuture_champion-1f6c07137.jpg<br />[[Kampioen]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_OceanicFuture_champion-7530a07db.jpg<br />[[Kampioen]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
Regel 60: Regel 60:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Eenheidvaardigheden#Ridderschap|Ridderschap]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Eenheidvaardigheden#Plichtsbesef|Plichtsbesef]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Eenheidvaardigheden#Ridderschap|Ridderschap]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Eenheidvaardigheden#Plichtsbesef|Plichtsbesef]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_turturret-a38125f06.jpg<br />[[Schildkanon]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_turturret-3f1374790.jpg<br />[[Schildkanon]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid
Regel 72: Regel 72:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/mortar-674719cc1.png}}<br />[[Eenheidvaardigheden#Mortier|Mortier]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/mortar-674719cc1.png}}<br />[[Eenheidvaardigheden#Mortier|Mortier]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_manta-6b3122f74.jpg<br />[[Manta]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_manta-78e112906.jpg<br />[[Manta]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid
Regel 84: Regel 84:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}}<br />[[Eenheidvaardigheden#Vergif|Vergif]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}}<br />[[Eenheidvaardigheden#Vergif|Vergif]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nautilus-efffa3d37.jpg<br />[[Nautilus]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nautilus-3030567b8.jpg<br />[[Nautilus]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid
Regel 96: Regel 96:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}}<br />[[Eenheidvaardigheden#Krachtveld|Krachtveld]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}}<br />[[Eenheidvaardigheden#Krachtveld|Krachtveld]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_octopod-f17c93ae5.jpg<br />[[Octopod]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_octopod-5a0871f06.jpg<br />[[Octopod]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid
Regel 108: Regel 108:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/frenzy-999989cc7.png}}<br />[[Eenheidvaardigheden#Razernij|Razernij]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/frenzy-999989cc7.png}}<br />[[Eenheidvaardigheden#Razernij|Razernij]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar-4118759c7.jpg<br />[[Scimitar]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar-fa77f9954.jpg<br />[[Scimitar]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid
Regel 120: Regel 120:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_gliders-3b1caae3b.jpg<br />[[Glijders]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_gliders-ff17f07f5.jpg<br />[[Glijders]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid
Regel 132: Regel 132:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}<br />[[Eenheidvaardigheden#Zwermvaardigheid|Zwermvaardigheid]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}<br />[[Eenheidvaardigheden#Zwermvaardigheid|Zwermvaardigheid]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]]
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
|- style="background-color:##19483c;border-color:##3fffe1;color:##cbfff3;"
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa-0328a4859.jpg<br />[[Medusa]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa-0319f24fb.jpg<br />[[Medusa]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid

Huidige versie van 29 mrt 2023 om 13:57

Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
Vaardigheden
armyuniticons_90x90_hydroelectric_eel-a6cfc57f2.jpg
Hydro-elektrische aal
Oceanische toekomst fast-1c8a69511.png
Snelle eenheid
9270 180 150 10 35
short_ranged-39a9cb259.png
+160
long_ranged-3fbf922e0.png
+150
rocks-47b91dbfb.png
+70
house-776699716.png
+40
short_ranged-39a9cb259.png
+160
long_ranged-3fbf922e0.png
+150
rocks-47b91dbfb.png
+70
forest-cfdc5b68b.png
+45
stealth-d96af2e34.png

Verbergen
heat-c38f37479.png

Hitte
armyuniticons_90x90_sub_cruiser-1c05cb138.jpg
Subcruiser
Oceanische toekomst short_ranged-39a9cb259.png
Afstandseenheid
10300 150 140 12 22
light_melee-164093475.png
+130
long_ranged-3fbf922e0.png
+150
plain-5ace050fd.png
+75
light_melee-164093475.png
+130
long_ranged-3fbf922e0.png
+150
bushes-65954c114.png
+60
forest-cfdc5b68b.png
+65
unit_ability_dug_in-096ebf1e0.png

Ingegraven
contact-0a7c78989.png

Contact!
armyuniticons_90x90_crab_mech-ab63d64a1.jpg
K.R.A.B. Mech
Oceanische toekomst heavy_melee-a77a87477.png
Zware eenheid
11330 210 130 7 20
fast-1c8a69511.png
+80
short_ranged-39a9cb259.png
+60
hills-71e02fb9e.png
+60
rubble-b5b30c608.png
+50
fast-1c8a69511.png
+80
short_ranged-39a9cb259.png
+60
sandbagcircle-c802e80f3.png
+80
reactive_armor-cc89d6220.png

Reactieve bepantsering
blast-e1c79d5b4.png

Explosie
armyuniticons_90x90_OceanicFuture_champion-7530a07db.jpg
Kampioen
Oceanische toekomst heavy_melee-a77a87477.png
Zware eenheid
16000 190 160 10 22
fast-1c8a69511.png
+70
short_ranged-39a9cb259.png
+100
plain-5ace050fd.png
+60
fast-1c8a69511.png
+70
short_ranged-39a9cb259.png
+100
plain-5ace050fd.png
+70
chivalry-62cdfaf13.png

Ridderschap
call_of_duty-3cea07dcd.png

Plichtsbesef
armyuniticons_90x90_turturret-3f1374790.jpg
Schildkanon
Oceanische toekomst long_ranged-3fbf922e0.png
Artillerie-eenheid
8280 170 160 20 10
light_melee-164093475.png
+120
heavy_melee-a77a87477.png
+160
plain-5ace050fd.png
+50
light_melee-164093475.png
+120
heavy_melee-a77a87477.png
+160
rocks-47b91dbfb.png
+30
mortar-674719cc1.png

Mortier
armyuniticons_90x90_manta-78e112906.jpg
Manta
Oceanische toekomst light_melee-164093475.png
Lichte eenheid
7360 190 170 9 24
heavy_melee-a77a87477.png
+150
fast-1c8a69511.png
+140
hills-71e02fb9e.png
+70
heavy_melee-a77a87477.png
+150
fast-1c8a69511.png
+140
forest-cfdc5b68b.png
+50
rubble-b5b30c608.png
+40
poison-79016f57f.png

Vergif
contact-0a7c78989.png

Contact!
armyuniticons_90x90_nautilus-3030567b8.jpg
Nautilus
Oceanische toekomst short_ranged-39a9cb259.png
Afstandseenheid
9270 150 140 12 22
light_melee-164093475.png
+140
long_ranged-3fbf922e0.png
+140
sandbagcircle-c802e80f3.png
+70
house-776699716.png
+40
light_melee-164093475.png
+140
long_ranged-3fbf922e0.png
+140
sandbagcircle-c802e80f3.png
+70
house-776699716.png
+50
force_field-c012d25a5.png

Krachtveld
armyuniticons_90x90_octopod-5a0871f06.jpg
Octopod
Oceanische toekomst heavy_melee-a77a87477.png
Zware eenheid
10300 180 220 10 20
fast-1c8a69511.png
+120
short_ranged-39a9cb259.png
+60
hills-71e02fb9e.png
+60
rubble-b5b30c608.png
+50
fast-1c8a69511.png
+120
short_ranged-39a9cb259.png
+60
plain-5ace050fd.png
+80
forest-cfdc5b68b.png
+80
frenzy-999989cc7.png

Razernij
armyuniticons_90x90_scimitar-fa77f9954.jpg
Scimitar
Oceanische toekomst light_melee-164093475.png
Lichte eenheid
9270 180 200 1 35
heavy_melee-a77a87477.png
+140
fast-1c8a69511.png
+160
rocks-47b91dbfb.png
+70
house-776699716.png
+40
heavy_melee-a77a87477.png
+140
fast-1c8a69511.png
+160
rocks-47b91dbfb.png
+70
forest-cfdc5b68b.png
+45
dragon_breath-0d6314d35.png

Drakenadem
armyuniticons_90x90_gliders-ff17f07f5.jpg
Glijders
Oceanische toekomst fast-1c8a69511.png
Snelle eenheid
9270 200 120 8 30
short_ranged-39a9cb259.png
+140
long_ranged-3fbf922e0.png
+140
rocks-47b91dbfb.png
+70
house-776699716.png
+40
short_ranged-39a9cb259.png
+140
long_ranged-3fbf922e0.png
+140
rocks-47b91dbfb.png
+70
forest-cfdc5b68b.png
+45
swarm-e61b29f09.png

Zwermvaardigheid
flying-f5e95997f.png

Vliegen
armyuniticons_90x90_medusa-0319f24fb.jpg
Medusa
Oceanische toekomst long_ranged-3fbf922e0.png
Artillerie-eenheid
9270 210 140 50 0
light_melee-164093475.png
+150
heavy_melee-a77a87477.png
+180
plain-5ace050fd.png
+50
light_melee-164093475.png
+150
heavy_melee-a77a87477.png
+180
rocks-47b91dbfb.png
+30
rapid_deployment-9db40410a.png

Snelle inzetbaarheid
blast-e1c79d5b4.png

Explosie