Ruimtetijdperk: Mars Eenheden: verschil tussen versies
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Regel 12: | Regel 12: | ||
! style="text-align: center; font-weight: bold;" | Vaardigheden | ! style="text-align: center; font-weight: bold;" | Vaardigheden | ||
|- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | |- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_SpaceAgeMars_champion- | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_SpaceAgeMars_champion-a619e3b9b.jpg<br />[[Kampioen]] | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | ||
Regel 24: | Regel 24: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Eenheidvaardigheden#Ridderschap|Ridderschap]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Eenheidvaardigheden#Plichtsbesef|Plichtsbesef]] | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Eenheidvaardigheden#Ridderschap|Ridderschap]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Eenheidvaardigheden#Plichtsbesef|Plichtsbesef]] | ||
|- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | |- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_steel_warden- | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_steel_warden-daa225c69.jpg<br />[[Staalwacht]] | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | ||
Regel 36: | Regel 36: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}}<br />[[Eenheidvaardigheden#Krachtveld|Krachtveld]] | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}}<br />[[Eenheidvaardigheden#Krachtveld|Krachtveld]] | ||
|- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | |- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sentinel- | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sentinel-dfdea932a.jpg<br />[[Sentinel]] | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | ||
Regel 48: | Regel 48: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]] | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]] | ||
|- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | |- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_tesla_walker- | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_tesla_walker-a8febf1aa.jpg<br />[[Teslaloper]] | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | ||
Regel 60: | Regel 60: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]] | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]] | ||
|- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | |- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sniperbot- | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sniperbot-aa9dbe0d6.jpg<br />[[Sniperbot]] | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | ||
Regel 72: | Regel 72: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]] | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]] | ||
|- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | |- style="background-color:##9c4536;border-color:##e04021;color:##ffcbc1;" | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_space_marine- | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_space_marine-d572f83dd.jpg<br />[[Ruimtemarinier]] | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid |
Huidige versie van 29 mrt 2023 om 13:57
Tijdperk | Type | Bonus |
Bonus |
Vaardigheden | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Kampioen |
Ruimtetijdperk: Mars | Zware eenheid |
20000 | 400 | 600 | 10 | 22 | +200 +250 +100 |
+200 +250 +100 |
Ridderschap Plichtsbesef |
Staalwacht |
Ruimtetijdperk: Mars | Zware eenheid |
15000 | 400 | 600 | 10 | 18 | +250 +250 +70 |
+250 +250 +80 |
Scherp oog Krachtveld |
Sentinel |
Ruimtetijdperk: Mars | Snelle eenheid |
15000 | 550 | 450 | 8 | 30 | +250 +250 |
+250 +250 |
Scherp oog Vliegen |
Teslaloper |
Ruimtetijdperk: Mars | Afstandseenheid |
15000 | 450 | 550 | 14 | 16 | +250 +250 +75 |
+250 +250 +75 |
Scherp oog Explosie |
Sniperbot |
Ruimtetijdperk: Mars | Artillerie-eenheid |
15000 | 600 | 400 | 26 | 14 | +250 +250 +100 |
+250 +250 +50 |
Scherp oog Hitte |
Ruimtemarinier |
Ruimtetijdperk: Mars | Lichte eenheid |
15000 | 500 | 500 | 1 | 30 | +250 +250 |
+250 +250 +150 |
Scherp oog Drakenadem |