Sleemaker: verschil tussen versies

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(14 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/P_SS_MultiAge_WinterBonus18.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/P_SS_MultiAge_WinterBonus18-0497e0c6d.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Kan worden geplunderd (kan niet worden gemotiveerd)
* Kan worden geplunderd (kan niet worden gemotiveerd)
* Tevredenheidsbonussen en bonussen van grootse gebouwen beïnvloeden alleen de munt- en voorradenproducties
* Tevredenheidsbonussen en bonussen van grootse gebouwen beïnvloeden alleen de munt- en voorradenproducties
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/production.png}} Productiegebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/production-077032b55.png}} Productiegebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 2x3
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 4.050
| 3 - 6
|-
| 8u
| 5.060
| 4 - 7
|-
| 1d
| 6.080
| 5 - 9
|}
|}
|}


Regel 30: Regel 52:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="6" | Produceert
! style="text-align: center;" colspan="6" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/clan_power.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/clan_power-401bb7ea8.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals-ddf85c814.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods-49dc375be.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::5m]]
! style="text-align: center;" | 5m
! style="text-align: center;" | 15m
! style="text-align: center;" | 15m
! style="text-align: center;" | 1u
! style="text-align: center;" | 1u
Regel 51: Regel 73:
! style="text-align: center;" | 8u
! style="text-align: center;" | 8u
! style="text-align: center;" | 1d
! style="text-align: center;" | 1d
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10
Regel 61: Regel 83:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 4
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 4
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 15
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 15
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 30
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 30
Regel 71: Regel 93:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 5
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 5
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 15
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 15
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 40
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 40
Regel 81: Regel 103:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 6
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 6
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 15
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 15
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 50
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 50
Regel 91: Regel 113:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 7
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 7
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 15
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 15
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 70
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 70
Regel 101: Regel 123:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 8
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 8
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 15
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 15
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 80
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 80
Regel 111: Regel 133:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 9
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 9
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 15
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 15
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 90
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 90
Regel 121: Regel 143:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 13
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 13
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 15
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 100
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 100
Regel 131: Regel 153:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 18
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 18
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 15
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 110
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 110
Regel 141: Regel 163:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 25
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 25
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 15
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 120
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 120
Regel 151: Regel 173:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 35
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 35
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 15
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 130
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 130
Regel 161: Regel 183:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 50
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 50
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 140
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 140
Regel 171: Regel 193:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 68
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 68
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 15
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 15
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 160
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 160
Regel 181: Regel 203:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 83
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 83
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 170
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 170
Regel 191: Regel 213:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 100
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 100
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 15
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 15
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 180
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 180
Regel 201: Regel 223:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 115
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 115
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 190
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 190
Regel 211: Regel 233:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 140
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 140
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 15
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 15
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 290
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 290
Regel 221: Regel 243:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 170
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 170
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 15
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 15
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 310
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 108.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 440
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2.450
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5.870
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 57
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 200
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 15
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 320
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 126.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 480
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 2.700
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 6.470
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 61
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 230
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 15
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 330
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 144.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 510
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 2.960
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 7.110
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 66
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 260
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 15
|-
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 350
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 156.000
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 540
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 3.240
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 7.770
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 71
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 290
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 15
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/clan_power.png}} Macht kan alleen worden geproduceerd in een gilde en het wordt toegevoegd tijdens de dagelijkse berekening<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert één van elk goed uit het tijdperk van het gebouw (voor jezelf)<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/clan_power-401bb7ea8.png}} Macht kan alleen worden geproduceerd in een gilde en het wordt toegevoegd tijdens de dagelijkse berekening<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods-49dc375be.png}} Produceert één van elk goed uit het tijdperk van het gebouw (voor jezelf)<br>
[[Produces::15 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
[[Category:Speciale gebouwen]]
[[Category:Productiegebouwen]]
[[Name::Sleemaker]]
[[Type::Productiegebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/P_SS_MultiAge_WinterBonus18.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/production.png]]
</span>

Huidige versie van 17 jan 2024 om 12:44

P_SS_MultiAge_WinterBonus18-0497e0c6d.png
Eigenschappen
  • Kan worden geplunderd (kan niet worden gemotiveerd)
  • Tevredenheidsbonussen en bonussen van grootse gebouwen beïnvloeden alleen de munt- en voorradenproducties
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
Type:
production-077032b55.png
Productiegebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
2x3
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 4.050 3 - 6
8u 5.060 4 - 7
1d 6.080 5 - 9


Tijdperk Vereist Levert Produceert
population-e6f83cb5e.png
rank-57652d887.png
money-ecd40aa19.png
supplies-660dd9d0f.png
money-ecd40aa19.png
clan_power-401bb7ea8.png
medals-ddf85c814.png
goods-49dc375be.png
5m 15m 1u 4u 8u 1d
Bronstijd 10 30 10 20 50 1 4 15
IJzertijd 30 48 20 50 120 2 5 15
Vroege middeleeuwen 40 120 30 80 190 3 6 15
Hoge middeleeuwen 50 240 40 110 270 4 7 15
Late middeleeuwen 70 360 60 150 360 5 8 15
Koloniale tijdperk 80 600 80 230 540 6 9 15
Industriële tijdperk 90 1.200 90 280 670 8 13 15
Progressieve tijdperk 100 1.800 110 340 820 13 18 15
Moderne tijdperk 110 3.000 120 420 1.020 17 25 15
Postmoderne tijdperk 120 4.800 140 530 1.280 20 35 15
Hedendaagse tijdperk 130 7.200 160 690 1.670 25 50 15
Morgen 140 12.000 180 800 1.930 29 68 15
De Toekomst 160 19.200 200 920 2.210 34 83 15
Arctische toekomst 170 28.800 220 1.050 2.510 39 100 15
Oceanische toekomst 180 36.000 240 1.180 2.830 43 115 15
Virtuele toekomst 190 48.000 260 1.320 3.170 48 140 15
Ruimtetijdperk: Mars 290 78.000 410 2.210 5.300 52 170 15
Ruimtetijdperk: Asteroïdengordel 310 108.000 440 2.450 5.870 57 200 15
Ruimtetijdperk: Venus 320 126.000 480 2.700 6.470 61 230 15
Ruimtetijdperk: Jupiter-maan 330 144.000 510 2.960 7.110 66 260 15
Ruimtetijdperk: Titan 350 156.000 540 3.240 7.770 71 290 15
clan_power-401bb7ea8.png

Macht kan alleen worden geproduceerd in een gilde en het wordt toegevoegd tijdens de dagelijkse berekening

goods-49dc375be.png

Produceert één van elk goed uit het tijdperk van het gebouw (voor jezelf)