Koninklijke boog: verschil tussen versies

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(16 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_NapoleonBonus18.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_NapoleonBonus18-b629aeb10.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 3x2
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 5.000
| 6 - 10
|-
| 8u
| 6.240
| 8 - 13
|-
| 1d
| 7.490
| 9 - 15
|}
|}
|}


Regel 29: Regel 51:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="4" | Levert
! style="text-align: center;" colspan="4" | Levert
! style="text-align: center;" colspan="1" | Produceert
! style="text-align: center;" colspan="1" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-6070a3719.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::8u]]
! style="text-align: center;" | 8u
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 45
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 45
Regel 48: Regel 70:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 230
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 230
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 96
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 96
Regel 55: Regel 77:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 500
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 500
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 147
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 147
Regel 62: Regel 84:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 750
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 750
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 206
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 206
Regel 69: Regel 91:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 970
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 970
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 271
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 271
Regel 76: Regel 98:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.170
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.170
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 342
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 342
Regel 83: Regel 105:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.610
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.610
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 417
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 417
Regel 90: Regel 112:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.840
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.840
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 498
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 498
Regel 97: Regel 119:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.110
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.110
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 584
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 584
Regel 104: Regel 126:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +4%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +4%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.620
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.620
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 673
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 673
Regel 111: Regel 133:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.300
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.300
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 767
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 767
Regel 118: Regel 140:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +5%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +5%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.300
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.300
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 865
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 865
Regel 125: Regel 147:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +5%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +5%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.970
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.970
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 967
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 967
Regel 132: Regel 154:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +6%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +6%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5.700
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5.700
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.073
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.073
Regel 139: Regel 161:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +6%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +6%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 6.480
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 6.480
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.181
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.181
Regel 146: Regel 168:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +6%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +6%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 7.500
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 7.500
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 1.294
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 1.294
Regel 153: Regel 175:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +7%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +7%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 8.400
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 8.400
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2.048
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2.048
Regel 160: Regel 182:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +7%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +7%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 14.030
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 14.030
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2.224
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2.224
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 108.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +7%
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 15.540
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 2.404
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 2.404
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 126.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +7%
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 17.140
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 2.589
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 2.589
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 144.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +7%
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 18.810
|-
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 2.777
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 2.777
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 156.000
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +8%
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 20.560
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-6070a3719.png}} Aanval voor aanvallend leger<br>
[[Produces::14.030 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Koninklijke boog]]
[[Type::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_NapoleonBonus18.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>

Huidige versie van 17 jan 2024 om 12:49

R_SS_MultiAge_NapoleonBonus18-b629aeb10.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
Type:
residential-50ae9bf59.png
Woongebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
3x2
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 5.000 6 - 10
8u 6.240 8 - 13
1d 7.490 9 - 15


Tijdperk Levert Produceert
happiness-57be1ee93.png
population-e6f83cb5e.png
rank-57652d887.png
att_boost_attacker-6070a3719.png
money-ecd40aa19.png
8u
Bronstijd 45 45 30 +2% 230
IJzertijd 96 96 48 +2% 500
Vroege middeleeuwen 147 147 120 +2% 750
Hoge middeleeuwen 206 206 240 +3% 970
Late middeleeuwen 271 271 360 +3% 1.170
Koloniale tijdperk 342 342 600 +3% 1.610
Industriële tijdperk 417 417 1.200 +4% 1.840
Progressieve tijdperk 498 498 1.800 +4% 2.110
Moderne tijdperk 584 584 3.000 +4% 2.620
Postmoderne tijdperk 673 673 4.800 +5% 3.300
Hedendaagse tijdperk 767 767 7.200 +5% 4.300
Morgen 865 865 12.000 +5% 4.970
De Toekomst 967 967 19.200 +6% 5.700
Arctische toekomst 1.073 1.073 28.800 +6% 6.480
Oceanische toekomst 1.181 1.181 36.000 +6% 7.500
Virtuele toekomst 1.294 1.294 48.000 +7% 8.400
Ruimtetijdperk: Mars 2.048 2.048 78.000 +7% 14.030
Ruimtetijdperk: Asteroïdengordel 2.224 2.224 108.000 +7% 15.540
Ruimtetijdperk: Venus 2.404 2.404 126.000 +7% 17.140
Ruimtetijdperk: Jupiter-maan 2.589 2.589 144.000 +7% 18.810
Ruimtetijdperk: Titan 2.777 2.777 156.000 +8% 20.560
att_boost_attacker-6070a3719.png

Aanval voor aanvallend leger