Klassiek tuinterras: verschil tussen versies

Uit Forge of Empires - Wiki NL
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Geen bewerkingssamenvatting
 
(15 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|
{|  
| style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonusSet18.png
|-
|-
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonusSet18-c11cbe950.png
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |
| style="text-align: left;" colspan="2" |  
* Kan worden geplunderd (kan niet worden gemotiveerd)<br />
* Kan worden geplunderd (kan niet worden gemotiveerd)
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk<br />
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk<br />
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit<br />
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set<br />
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;"| '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen
|-
|-  
| style="width: 30%;"| '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;"| '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x2
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 2x2
|-
|-  
| style="width: 30%;"| '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/classical_garden.png}} [[Klassieke tuin]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/classical_garden-0cbef427f.png}} [[Klassieke tuin]]
|-
|-  
| style="width: 30%;"| '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;"| [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 2.300
| 2 - 4
|-
| 8u
| 2.870
| 2 - 4
|-
| 1d
| 3.440
| 3 - 5
|}
|}
|}




{| style="margin: auto;"
{| style="margin: auto;"
|-
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="3" | Produceert
! style="text-align: center;" colspan="3" | Produceert
|-
|-  
 
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
! style="text-align: center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
! style="text-align: center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age-590f80efc.png}}
! style="text-align: center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}}
|-  
|-
! style="text-align: center;" | 1d
! style="text-align: center" | 1d
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/classical_garden-0cbef427f.png}}
! style="text-align: center" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/classical_garden.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/classical_garden-0cbef427f.png}}
! style="text-align: center" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/classical_garden.png}}
|-  
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20
Regel 50: Regel 74:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 220
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 220
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 3
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 3
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 32
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 32
Regel 56: Regel 80:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 530
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 530
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 80
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 80
Regel 62: Regel 86:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 880
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 880
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 160
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 160
Regel 68: Regel 92:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.230
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.230
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 3
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 3
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 240
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 240
Regel 74: Regel 98:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.630
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.630
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 400
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 400
Regel 80: Regel 104:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.070
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.070
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 800
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 800
Regel 86: Regel 110:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.510
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.510
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.200
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.200
Regel 92: Regel 116:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.950
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.950
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.000
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.000
Regel 98: Regel 122:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3.430
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3.430
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.200
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.200
Regel 104: Regel 128:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.920
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.920
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.800
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.800
Regel 110: Regel 134:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.400
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.400
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 8.000
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 8.000
Regel 116: Regel 140:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.930
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.930
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 3
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 3
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 12.800
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 12.800
Regel 122: Regel 146:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5.410
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5.410
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 19.200
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 19.200
Regel 128: Regel 152:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5.940
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5.940
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 24.000
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 24.000
Regel 134: Regel 158:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6.510
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6.510
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 32.000
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 32.000
Regel 140: Regel 164:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 7.040
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 7.040
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3
 
|-
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 52.000
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 22.090
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 11.400
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 72.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 24.470
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 12.230
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 3
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 84.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 26.970
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 13.110
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 3
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 96.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 29.610
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 13.950
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 3
|-
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 104.000
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 32.370
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 14.830
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 3
|}
|}
 
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods-49dc375be.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>
<!-- SMW code -->
<span style="display:none">
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Klassiek tuinterras]]
[[Type::Woongebouwen]]
[[Size::2x2]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonusSet18.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/classical_garden.png]]
</span>

Huidige versie van 17 jan 2024 om 12:51

R_SS_MultiAge_SportBonusSet18-c11cbe950.png
Eigenschappen
  • Kan worden geplunderd (kan niet worden gemotiveerd)
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
residential-50ae9bf59.png
Woongebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
2x2
Set:
classical_garden-0cbef427f.png
Klassieke tuin
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 2.300 2 - 4
8u 2.870 2 - 4
1d 3.440 3 - 5


Tijdperk Levert Produceert
rank-57652d887.png
money-ecd40aa19.png
supplies-660dd9d0f.png
random_good_of_age-590f80efc.png
1d 1 x
classical_garden-0cbef427f.png
2 x
classical_garden-0cbef427f.png
Bronstijd 20 200 220 3
IJzertijd 32 480 530 3
Vroege middeleeuwen 80 800 880 3
Hoge middeleeuwen 160 1.120 1.230 3
Late middeleeuwen 240 1.480 1.630 3
Koloniale tijdperk 400 2.250 2.070 3
Industriële tijdperk 800 2.810 2.510 3
Progressieve tijdperk 1.200 3.410 2.950 3
Moderne tijdperk 2.000 4.240 3.430 3
Postmoderne tijdperk 3.200 5.330 3.920 3
Hedendaagse tijdperk 4.800 6.940 4.400 3
Morgen 8.000 8.040 4.930 3
De Toekomst 12.800 9.220 5.410 3
Arctische toekomst 19.200 10.470 5.940 3
Oceanische toekomst 24.000 11.810 6.510 3
Virtuele toekomst 32.000 13.230 7.040 3
Ruimtetijdperk: Mars 52.000 22.090 11.400 3
Ruimtetijdperk: Asteroïdengordel 72.000 24.470 12.230 3
Ruimtetijdperk: Venus 84.000 26.970 13.110 3
Ruimtetijdperk: Jupiter-maan 96.000 29.610 13.950 3
Ruimtetijdperk: Titan 104.000 32.370 14.830 3
goods-49dc375be.png

Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)