Geen tijdperk Eenheden: verschil tussen versies
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(Een tussenliggende versie door dezelfde gebruiker niet weergegeven) | |||
Regel 48: | Regel 48: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}<br />[[Eenheidvaardigheden#Verenigde troepen|Verenigde troepen]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}<br />[[Eenheidvaardigheden#Verenigde troepen|Verenigde troepen]] | ||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |- style="background-color:##654321;border-color:##123456;color:##efdba6;" | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_khopesh_fighter-e12f7949a.jpg<br />[[Khopeshkrijger]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_khopesh_fighter-e12f7949a.jpg<br />[[Khopeshkrijger (Oud Egypte)]] | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | ||
Regel 60: | Regel 60: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}<br />[[Eenheidvaardigheden#Zwermvaardigheid|Zwermvaardigheid]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}<br />[[Eenheidvaardigheden#Zwermvaardigheid|Zwermvaardigheid]] | ||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |- style="background-color:##654321;border-color:##123456;color:##efdba6;" | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nubian_archer-a87c2a528.jpg<br />[[Nubische boogschutters]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nubian_archer-a87c2a528.jpg<br />[[Nubische boogschutters (Oud Egypte)]] | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | ||
Regel 72: | Regel 72: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]] | ||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |- style="background-color:##654321;border-color:##123456;color:##efdba6;" | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_camel_archer-e571cc20f.jpg<br />[[Kameelboogschutter]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_camel_archer-e571cc20f.jpg<br />[[Kameelboogschutter (Oud Egypte)]] | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | ||
Regel 84: | Regel 84: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]] | ||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |- style="background-color:##654321;border-color:##123456;color:##efdba6;" | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_war_chariot-e15842823.jpg<br />[[Strijdwagen]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_war_chariot-e15842823.jpg<br />[[Strijdwagen (Oud Egypte)]] | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | ||
Regel 96: | Regel 96: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}}<br />[[Eenheidvaardigheden#Grensgevecht|Grensgevecht]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}}<br />[[Eenheidvaardigheden#Grensgevecht|Grensgevecht]] | ||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |- style="background-color:##654321;border-color:##123456;color:##efdba6;" | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_war_elephant-429f4fec7.jpg<br />[[Strijdolifant]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_war_elephant-429f4fec7.jpg<br />[[Strijdolifant (Oud Egypte)]] | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | ||
Regel 107: | Regel 107: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +30 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +30 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]] | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]] | ||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_militiaman-ac3ed82b4.jpg<br />[[Soldaat (Quantum Invasie)]] | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 25000 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 9 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 9 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 1 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 16 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +4<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/bushes-65954c114.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest-cfdc5b68b.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | | |||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_archer-190d586c0.jpg<br />[[Boogschutter (Quantum Invasie)]] | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 25000 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 10 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 5 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 12 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +4<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +2 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | | |||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_legionnaire-d26d09a79.jpg<br />[[Bereden krijger (Quantum Invasie)]] | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 25000 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 9 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 8 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 1 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 22 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | | |||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_legionnaire-2cb3be57f.jpg<br />[[Legionair (Quantum Invasie)]] | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 25000 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 8 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 13 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 1 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 11 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +4<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | | |||
|- style="background-color:##654321;border-color:##123456;color:##efdba6;" | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_balista-e0e711ed8.jpg<br />[[Ballista (Quantum Invasie)]] | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | Geen tijdperk | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 25000 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 3 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 13 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | 6 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +4<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +2 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +4 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:left;" | | |||
|} | |} |
Huidige versie van 20 mrt 2024 om 11:12
Tijdperk | Type | Bonus |
Bonus |
Vaardigheden | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Schurk |
Geen tijdperk | Lichte eenheid |
200 | 100 | 1 | 1 | 14 | Geen | Geen | Geheime identiteit |
Militaire drummer |
Geen tijdperk | Lichte eenheid |
200 | 10 | 10 | 1 | 14 | Geen | Geen | Moraal Verenigde troepen |
Vaandeldrager |
Geen tijdperk | Zware eenheid |
200 | 11 | 11 | 1 | 12 | Geen | Geen | Verenigde troepen |
Khopeshkrijger (Oud Egypte) |
Geen tijdperk | Lichte eenheid |
140 | 100 | 100 | 1 | 8 | +60 +70 +20 |
+60 +70 +20 |
Zwermvaardigheid |
Nubische boogschutters (Oud Egypte) |
Geen tijdperk | Artillerie-eenheid |
110 | 100 | 100 | 6 | 6 | +40 +40 |
+40 +40 +20 |
Verbergen |
Kameelboogschutter (Oud Egypte) |
Geen tijdperk | Afstandseenheid |
130 | 90 | 110 | 4 | 8 | +50 +50 |
+50 +50 +20 |
Contact! |
Strijdwagen (Oud Egypte) |
Geen tijdperk | Snelle eenheid |
100 | 100 | 90 | 3 | 10 | +40 +50 |
+40 +50 +20 |
Grensgevecht |
Strijdolifant (Oud Egypte) |
Geen tijdperk | Zware eenheid |
120 | 80 | 120 | 1 | 10 | +70 +70 +20 |
+70 +70 +30 |
Scherp oog |
Soldaat (Quantum Invasie) |
Geen tijdperk | Lichte eenheid |
25000 | 9 | 9 | 1 | 16 | +4 | +4 +3 +4 |
|
Boogschutter (Quantum Invasie) |
Geen tijdperk | Afstandseenheid |
25000 | 10 | 4 | 5 | 12 | +4 +2 |
+4 | |
Bereden krijger (Quantum Invasie) |
Geen tijdperk | Snelle eenheid |
25000 | 9 | 8 | 1 | 22 | +4 | +4 | |
Legionair (Quantum Invasie) |
Geen tijdperk | Zware eenheid |
25000 | 8 | 13 | 1 | 11 | +4 | +4 +4 |
|
Ballista (Quantum Invasie) |
Geen tijdperk | Artillerie-eenheid |
25000 | 4 | 3 | 13 | 6 | +4 +2 |
+4 |