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Regel 2: | Regel 2: | ||
{| | {| | ||
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| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SoccerBonus22rockypath- | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SoccerBonus22rockypath-b4cb37bb2.png | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
Regel 8: | Regel 8: | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} tevredenheid is verdubbeld na opknappen | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} tevredenheid is verdubbeld na opknappen | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit- | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit- | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk | ||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | * Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | ||
* Geeft extra productie aan het startgebouw van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gentiana_windmill-bb2a7df12.png}} wanneer het daarmee is verbonden | * Geeft extra productie aan het startgebouw van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gentiana_windmill-bb2a7df12.png}} wanneer het daarmee is verbonden | ||
Regel 62: | Regel 62: | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker- | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker-8042c3205.png}} | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
Regel 163: | Regel 163: | ||
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 96.000 | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 96.000 | ||
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +5% | | style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +5% | ||
|- | |||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan | |||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 3.570 | |||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 104.000 | |||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +5% | |||
|- | |- | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker- | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker-8042c3205.png}} Verdediging voor aanvallend leger<br> |
Versie van 17 jul 2024 13:27
Eigenschappen | |||||||||||||
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Type: | Versieringen | ||||||||||||
Straat: | Geen weg vereist | ||||||||||||
Grootte: | 4x1 | ||||||||||||
Keten: | Windmolenboerderij | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Verbinden geeft | |
---|---|---|---|
Bronstijd | 130 | 20 | +5% |
IJzertijd | 190 | 32 | +5% |
Vroege middeleeuwen | 220 | 80 | +5% |
Hoge middeleeuwen | 280 | 160 | +5% |
Late middeleeuwen | 320 | 240 | +5% |
Koloniale tijdperk | 380 | 400 | +5% |
Industriële tijdperk | 420 | 800 | +5% |
Progressieve tijdperk | 470 | 1.200 | +5% |
Moderne tijdperk | 530 | 2.000 | +5% |
Postmoderne tijdperk | 610 | 3.200 | +5% |
Hedendaagse tijdperk | 710 | 4.800 | +5% |
Morgen | 880 | 8.000 | +5% |
De Toekomst | 1.050 | 12.800 | +5% |
Arctische toekomst | 1.190 | 19.200 | +5% |
Oceanische toekomst | 1.340 | 24.000 | +5% |
Virtuele toekomst | 1.690 | 32.000 | +5% |
Ruimtetijdperk: Mars | 2.630 | 52.000 | +5% |
Ruimtetijdperk: Asteroïdengordel | 2.860 | 72.000 | +5% |
Ruimtetijdperk: Venus | 3.090 | 84.000 | +5% |
Ruimtetijdperk: Jupiter-maan | 3.330 | 96.000 | +5% |
Ruimtetijdperk: Titan | 3.570 | 104.000 | +5% |
Verdediging voor aanvallend leger