Marmerhouwer: verschil tussen versies

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(7 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/G_SS_BronzeAge_Alabaster.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/G_SS_BronzeAge_Alabaster-8d3c7d3ea.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Kan worden geplunderd (kan niet worden gemotiveerd)
* Kan worden geplunderd (kan niet worden gemotiveerd)


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Goederengebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods-49dc375be.png}} Goederengebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 3x3
|-
|-  
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 30m
| style="width: 70%;" | 30m
|-
|-  
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::340 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>490 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>]]
| style="width: 70%;" | 340 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}} Munten<br/>490 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} Voorraden
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | Bronstijd
| style="width: 70%;" | Bronstijd
|-
|-  
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | Steenwerk
| style="width: 70%;" | Steenwerk
|-
|-  
| style="width: 30%;" | '''Vereist:'''
| style="width: 30%;" | '''Vereist:'''
| style="width: 70%;" | [[Requirements::108 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} Bevolking <br/>]]
| style="width: 70%;" | 108 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
|-
|-  
| style="width: 30%;" | '''Levert:'''
| style="width: 30%;" | '''Levert:'''
| style="width: 70%;" | [[Provides::22 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}  <br/>]]
| style="width: 70%;" | 22 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 270
| 0
|-
| 8u
| 340
| 0
|-
| 1d
| 410
| 0
|}
|}
|}


Regel 41: Regel 63:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" |  
! style="text-align: center; font-weight: bold;" |  
! style="text-align: center;" | [[ProductionTime::4u]]
! style="text-align: center;" | 4u
! style="text-align: center;" | 8u
! style="text-align: center;" | 8u
! style="text-align: center;" | 1d
! style="text-align: center;" | 1d
! style="text-align: center;" | 2d
! style="text-align: center;" | 2d
|-
|-  
! style="text-align: center; font-weight: bold;" | Productiekosten
! style="text-align: center; font-weight: bold;" | Productiekosten
| style="text-align:right" | 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}<br/>100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}<br/>
| style="text-align:right" | 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}<br />100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}<br />
| style="text-align:right" | 200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}<br/>200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}<br/>
| style="text-align:right" | 200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}<br />200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}<br />
| style="text-align:right" | 400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}<br/>400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}<br/>
| style="text-align:right" | 400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}<br />400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}<br />
| style="text-align:right" | 600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}<br/>600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}<br/>
| style="text-align:right" | 600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}<br />600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}<br />
|-
|-  
! style="text-align: center; font-weight: bold;" | Produceert
! style="text-align: center; font-weight: bold;" | Produceert
| style="text-align:right" | [[Produces::1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster.png}}]]<br />
| style="text-align:right" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster-fdcbe87ea.png}}<br />
| style="text-align:right" | 2 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster.png}}<br />
| style="text-align:right" | 2 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster-fdcbe87ea.png}}<br />
| style="text-align:right" | 4 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster.png}}<br />
| style="text-align:right" | 4 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster-fdcbe87ea.png}}<br />
| style="text-align:right" | 6 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster.png}}<br />
| style="text-align:right" | 6 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/alabaster-fdcbe87ea.png}}<br />
|-
|-  
! style="text-align:center" colspan="5" | Geproduceerde en vereiste goederen worden verhoogd met een factor 5 bij bezit van de afzetting {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/raw_alabaster.png}}.
! style="text-align:center" colspan="5" | Geproduceerde en vereiste goederen (behalve speciale goederen) worden verhoogd door een factor 5 als het ruwe goed {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/raw_alabaster-0fedcee4a.png}} in bezit is.
|}
|}
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Bronstijd]]
[[Category:Goederengebouwen]]
[[Name::Marmerhouwer]]
[[BuildingType::Goederengebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/G_SS_BronzeAge_Alabaster.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/goods.png]]
</span>
</noinclude>

Huidige versie van 28 aug 2024 om 11:01

G_SS_BronzeAge_Alabaster-8d3c7d3ea.png
Eigenschappen
  • Kan worden geplunderd (kan niet worden gemotiveerd)
Type:
goods-49dc375be.png
Goederengebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
3x3
Bouwtijd: 30m
Bouwkosten: 340
money-ecd40aa19.png
Munten
490
supplies-660dd9d0f.png
Voorraden
Tijdperk: Bronstijd
Vrijgespeeld met: Steenwerk
Vereist: 108
population-e6f83cb5e.png
Bevolking
Levert: 22
rank-57652d887.png
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 270 0
8u 340 0
1d 410 0


4u 8u 1d 2d
Productiekosten 100
money-ecd40aa19.png

100
supplies-660dd9d0f.png

200
money-ecd40aa19.png

200
supplies-660dd9d0f.png

400
money-ecd40aa19.png

400
supplies-660dd9d0f.png

600
money-ecd40aa19.png

600
supplies-660dd9d0f.png

Produceert 1
alabaster-fdcbe87ea.png

2
alabaster-fdcbe87ea.png

4
alabaster-fdcbe87ea.png

6
alabaster-fdcbe87ea.png

Geproduceerde en vereiste goederen (behalve speciale goederen) worden verhoogd door een factor 5 als het ruwe goed
raw_alabaster-0fedcee4a.png
in bezit is.