Niv. 1 - Piazzaklokkentoren: verschil tussen versies

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(17 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_CarnivalBonus19a.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_CarnivalBonus19a-a9957f78d.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_piazza_clock_tower.png}} Upgradekit voor piazzaklokkentoren upgradet dit gebouw naar [[Niv. 2 - Piazzaklokkentoren]]
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_piazza_clock_tower-62de8a071.png}} Upgradekit voor piazzaklokkentoren upgradet dit gebouw naar [[Niv. 2 - Piazzaklokkentoren]]
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/culture.png}} Culturele gebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/culture-9d42922a8.png}} Culturele gebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 3x2
|-
|-  
| style="width: 30%;" | '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} [[Piazzaset]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}} [[Piazzaset]]
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 3.240
| 4 - 7
|-
| 8u
| 4.050
| 5 - 8
|-
| 1d
| 4.860
| 6 - 10
|}
|}
|}


Regel 33: Regel 55:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="5" | Levert
! style="text-align: center;" colspan="5" | Levert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production-ecd40aa19.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production-660dd9d0f.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}}
|-
|-  
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}}
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}}
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 170
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 170
Regel 53: Regel 75:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +4%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +4%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 260
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 260
Regel 60: Regel 82:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +4%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +4%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 310
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 310
Regel 67: Regel 89:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +4%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +4%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 360
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 360
Regel 74: Regel 96:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +5%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +5%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 420
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 420
Regel 81: Regel 103:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +5%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +5%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 490
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 490
Regel 88: Regel 110:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +5%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +5%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 550
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 550
Regel 95: Regel 117:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +6%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +6%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 610
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 610
Regel 102: Regel 124:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +6%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +6%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 650
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 650
Regel 109: Regel 131:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +4%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +4%
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 730
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 730
Regel 116: Regel 138:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +7%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +7%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5%
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 850
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 850
Regel 123: Regel 145:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +7%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +7%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +5%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +5%
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.030
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.030
Regel 130: Regel 152:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +7%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +7%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +5%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +5%
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.320
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.320
Regel 137: Regel 159:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +8%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +8%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +6%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +6%
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.590
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.590
Regel 144: Regel 166:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +8%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +8%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +6%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +6%
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.950
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.950
Regel 151: Regel 173:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +8%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +8%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +6%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +6%
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.540
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.540
Regel 158: Regel 180:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +9%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +9%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +7%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +7%
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.060
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.060
Regel 165: Regel 187:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +9%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +9%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +7%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +7%
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.420
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 108.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +9%
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +9%
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +7%
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 4.770
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 126.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +9%
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +9%
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +7%
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 5.140
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 144.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +9%
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +9%
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +7%
|-
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 5.510
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 156.000
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +9%
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +9%
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +7%
|-
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:center;" | Ruimtetijdperk: Ruimtehub
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 5.900
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 168.000
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +10%
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +10%
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +8%
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production-ecd40aa19.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production-660dd9d0f.png}} Voorradenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}} Aanval voor aanvallend leger<br>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Culturele gebouwen]]
[[Name::Niv. 1 - Piazzaklokkentoren]]
[[Type::Culturele gebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_CarnivalBonus19a.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/culture.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/piazza.png]]
</span>
</noinclude>

Huidige versie van 8 okt 2024 om 11:16

A_SS_MultiAge_CarnivalBonus19a-a9957f78d.png
Eigenschappen
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • reward_icon_upgrade_kit_piazza_clock_tower-62de8a071.png
    Upgradekit voor piazzaklokkentoren upgradet dit gebouw naar Niv. 2 - Piazzaklokkentoren
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
culture-9d42922a8.png
Culturele gebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
3x2
Set:
piazza-4d388c8c5.png
Piazzaset
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 3.240 4 - 7
8u 4.050 5 - 8
1d 4.860 6 - 10


Tijdperk Levert
happiness-57be1ee93.png
rank-57652d887.png
coin_production-ecd40aa19.png
supply_production-660dd9d0f.png
att_boost_attacker-aae00beba.png
1 x
piazza-4d388c8c5.png
2 x
piazza-4d388c8c5.png
3 x
piazza-4d388c8c5.png
Bronstijd 170 30 +4% +4% +2%
IJzertijd 260 48 +4% +4% +2%
Vroege middeleeuwen 310 120 +4% +4% +2%
Hoge middeleeuwen 360 240 +5% +5% +3%
Late middeleeuwen 420 360 +5% +5% +3%
Koloniale tijdperk 490 600 +5% +5% +3%
Industriële tijdperk 550 1.200 +6% +6% +4%
Progressieve tijdperk 610 1.800 +6% +6% +4%
Moderne tijdperk 650 3.000 +6% +6% +4%
Postmoderne tijdperk 730 4.800 +7% +7% +5%
Hedendaagse tijdperk 850 7.200 +7% +7% +5%
Morgen 1.030 12.000 +7% +7% +5%
De Toekomst 1.320 19.200 +8% +8% +6%
Arctische toekomst 1.590 28.800 +8% +8% +6%
Oceanische toekomst 1.950 36.000 +8% +8% +6%
Virtuele toekomst 2.540 48.000 +9% +9% +7%
Ruimtetijdperk: Mars 4.060 78.000 +9% +9% +7%
Ruimtetijdperk: Asteroïdengordel 4.420 108.000 +9% +9% +7%
Ruimtetijdperk: Venus 4.770 126.000 +9% +9% +7%
Ruimtetijdperk: Jupiter-maan 5.140 144.000 +9% +9% +7%
Ruimtetijdperk: Titan 5.510 156.000 +9% +9% +7%
Ruimtetijdperk: Ruimtehub 5.900 168.000 +10% +10% +8%
coin_production-ecd40aa19.png

Muntenverzameling

supply_production-660dd9d0f.png

Voorradenverzameling

att_boost_attacker-aae00beba.png

Aanval voor aanvallend leger