Niv. 1 - Piazzafontein: verschil tussen versies

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Geen bewerkingssamenvatting
 
(19 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_CarnivalBonus19a.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_CarnivalBonus19a-5ceeb39ea.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_piazza_fountain.png}} Upgradekit voor piazzafontein upgradet dit gebouw naar [[Niv. 2 - Piazzafontein]]
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_piazza_fountain-395e7afa8.png}} Upgradekit voor piazzafontein upgradet dit gebouw naar [[Niv. 2 - Piazzafontein]]
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration.png}} Versieringen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration-826a798be.png}} Versieringen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | Geen weg vereist
| style="width: 70%;" | Geen weg vereist
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x3
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 2x3
|-
|-  
| style="width: 30%;" | '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} [[Piazzaset]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}} [[Piazzaset]]
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 2.160
| 2 - 5
|-
| 8u
| 2.700
| 3 - 6
|-
| 1d
| 3.240
| 4 - 7
|}
|}
|}


Regel 33: Regel 55:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="5" | Levert
! style="text-align: center;" colspan="5" | Levert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness_amount.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness_amount-57be1ee93.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender-b93d65759.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender-b93d65759.png}}
|-
|-  
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}}
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza-4d388c8c5.png}}
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 180
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 180
Regel 53: Regel 75:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +3%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +3%
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 280
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 280
Regel 60: Regel 82:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +3%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +3%
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 320
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 320
Regel 67: Regel 89:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +3%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +3%
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 370
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 370
Regel 74: Regel 96:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +2%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +2%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 430
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 430
Regel 81: Regel 103:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +2%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +2%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 510
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 510
Regel 88: Regel 110:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +2%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +2%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 570
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 570
Regel 95: Regel 117:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +2%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +2%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +3%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +3%
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 630
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 630
Regel 102: Regel 124:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +2%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +2%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +3%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +3%
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 670
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 670
Regel 109: Regel 131:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +2%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +2%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +3%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +3%
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 700
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 700
Regel 116: Regel 138:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +2%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +2%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +3%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +3%
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 820
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 820
Regel 123: Regel 145:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +2%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +2%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +3%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +3%
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 990
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 990
Regel 130: Regel 152:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +2%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +2%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +3%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +3%
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.230
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.230
Regel 137: Regel 159:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +2%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +2%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +3%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +3%
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.430
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.430
Regel 144: Regel 166:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +2%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +2%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +3%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +3%
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.710
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.710
Regel 151: Regel 173:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +2%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +2%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +3%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +3%
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.050
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.050
Regel 158: Regel 180:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +2%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +2%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +3%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +3%
|-
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3.270
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 78.000
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3.920
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +2%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +3%
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 3.560
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 108.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.270
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +2%
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +3%
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 3.840
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 126.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 4.610
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +2%
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +3%
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 4.140
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 144.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 4.970
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +2%
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +3%
|-
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 4.440
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 156.000
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 5.330
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +2%
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +3%
|-
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:center;" | Ruimtetijdperk: Ruimtehub
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 4.750
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 168.000
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 5.700
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +2%
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +3%
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense_boost.png}} Verhoogt de verdedigingsbonus van het verdedigende leger in PvP (buurtgevechten)<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender-b93d65759.png}} Verdediging voor verdedigend leger<br>
<!-- SMW code -->
<span style="display:none">
[[Category:Speciale gebouwen]]
[[Category:Versieringen]]
[[Name::Niv. 1 - Piazzafontein]]
[[Type::Versieringen]]
[[Size::2x3]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_CarnivalBonus19a.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/decoration.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/piazza.png]]
</span>

Huidige versie van 8 okt 2024 om 11:17

D_SS_MultiAge_CarnivalBonus19a-5ceeb39ea.png
Eigenschappen
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • reward_icon_upgrade_kit_piazza_fountain-395e7afa8.png
    Upgradekit voor piazzafontein upgradet dit gebouw naar Niv. 2 - Piazzafontein
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
decoration-826a798be.png
Versieringen
Straat: Geen weg vereist
Grootte:
size-5ae5e0c1b.png
2x3
Set:
piazza-4d388c8c5.png
Piazzaset
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 2.160 2 - 5
8u 2.700 3 - 6
1d 3.240 4 - 7


Tijdperk Levert
happiness-57be1ee93.png
rank-57652d887.png
happiness_amount-57be1ee93.png
def_boost_defender-b93d65759.png
def_boost_defender-b93d65759.png
1 x
piazza-4d388c8c5.png
2 x
piazza-4d388c8c5.png
3 x
piazza-4d388c8c5.png
Bronstijd 180 30 220 +2% +3%
IJzertijd 280 48 340 +2% +3%
Vroege middeleeuwen 320 120 380 +2% +3%
Hoge middeleeuwen 370 240 440 +2% +3%
Late middeleeuwen 430 360 520 +2% +3%
Koloniale tijdperk 510 600 610 +2% +3%
Industriële tijdperk 570 1.200 680 +2% +3%
Progressieve tijdperk 630 1.800 760 +2% +3%
Moderne tijdperk 670 3.000 800 +2% +3%
Postmoderne tijdperk 700 4.800 840 +2% +3%
Hedendaagse tijdperk 820 7.200 980 +2% +3%
Morgen 990 12.000 1.190 +2% +3%
De Toekomst 1.230 19.200 1.480 +2% +3%
Arctische toekomst 1.430 28.800 1.720 +2% +3%
Oceanische toekomst 1.710 36.000 2.050 +2% +3%
Virtuele toekomst 2.050 48.000 2.460 +2% +3%
Ruimtetijdperk: Mars 3.270 78.000 3.920 +2% +3%
Ruimtetijdperk: Asteroïdengordel 3.560 108.000 4.270 +2% +3%
Ruimtetijdperk: Venus 3.840 126.000 4.610 +2% +3%
Ruimtetijdperk: Jupiter-maan 4.140 144.000 4.970 +2% +3%
Ruimtetijdperk: Titan 4.440 156.000 5.330 +2% +3%
Ruimtetijdperk: Ruimtehub 4.750 168.000 5.700 +2% +3%
def_boost_defender-b93d65759.png

Verdediging voor verdedigend leger