Niv. 1 - Sakurasteen: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
(Nieuwe pagina aangemaakt met '<!-- This page is automatically generated. Manual edits will be overwritten! --> {| | style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets...')
 
Geen bewerkingssamenvatting
 
(21 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
<!-- This page is automatically generated. Manual edits will be overwritten! -->
<!-- This page is automatically generated. Manual edits will be overwritten! -->
{|
{|  
| style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet17b.png
|-
|-
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet17b-647f8c59a.png
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigendommen'''
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="text-align: left;" colspan="2" |
|-  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk<br />
| style="text-align: left;" colspan="2" |  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk<br />
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit<br />
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_sakura_rock.png}} Sakurasteenupgrade upgradet dit gebouw naar [[Niv. 2 - Sakurasteen]]<br />
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set<br />
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_sakura_rock-3faaa7d34.png}} Sakurasteenupgrade upgradet dit gebouw naar [[Niv. 2 - Sakurasteen]]
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;"| '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration.png}} Versieringen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration-826a798be.png}} Versieringen
|-
|-  
| style="width: 30%;"| '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;"| Geen weg vereist
| style="width: 70%;" | Geen weg vereist
|-
|-  
| style="width: 30%;"| '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x3
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 2x3
|-
|-  
| style="width: 30%;"| '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}} [[Kersentuinset]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden-f67ee160b.png}} [[Kersentuinset]]
|-
|-  
| style="width: 30%;"| '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;"| [[Lente-evenement]] 2017
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 3.240
| 0 - 2
|-
| 8u
| 4.050
| 1 - 2
|-
| 1d
| 4.860
| 1 - 3
|}
|}


|}




{| style="margin: auto;"
{| style="margin: auto;"
|-
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="5" | Levert
! style="text-align: center;" colspan="5" | Levert
|-
|-  
 
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness_amount-57be1ee93.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness_amount.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
|-  
|-
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden-f67ee160b.png}}
! style="text-align: center" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden-f67ee160b.png}}
! style="text-align: center" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden-f67ee160b.png}}
! style="text-align: center" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
|-  
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 200
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 200
Regel 52: Regel 75:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +3%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +3%
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 260
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 260
Regel 59: Regel 82:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +3%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +3%
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 280
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 280
Regel 66: Regel 89:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +3%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +3%
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 320
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 320
Regel 73: Regel 96:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +2%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +2%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 350
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 350
Regel 80: Regel 103:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +2%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +2%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 410
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 410
Regel 87: Regel 110:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +2%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +2%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 470
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 470
Regel 94: Regel 117:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +2%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +2%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +3%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +3%
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 510
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 510
Regel 101: Regel 124:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +2%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +2%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +3%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +3%
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 550
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 550
Regel 108: Regel 131:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +2%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +2%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +3%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +3%
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 570
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 570
Regel 115: Regel 138:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +2%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +2%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +3%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +3%
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 660
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 660
Regel 122: Regel 145:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +2%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +2%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +3%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +3%
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 810
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 810
Regel 129: Regel 152:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +2%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +2%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +3%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +3%
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 970
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 970
Regel 136: Regel 159:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +2%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +2%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +3%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +3%
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.130
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.130
Regel 143: Regel 166:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +2%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +2%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +3%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +3%
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.300
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 1.300
Regel 150: Regel 173:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +2%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +2%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +3%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +3%
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 1.550
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 1.550
Regel 157: Regel 180:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +2%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +2%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +3%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +3%
 
|-
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2.480
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 78.000
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2.980
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +2%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +3%
|-
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2.700
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 108.000
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 3.240
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +2%
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +3%
|-
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:center;" | Ruimtetijdperk: Venus
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 2.920
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 126.000
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | 3.500
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +2%
| style="background-color:#99540b;border-color:#e77d00;color:#ffce7d;text-align:right;" | +3%
|-
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 3.140
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 144.000
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | 3.770
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +2%
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:right;" | +3%
|-
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | Ruimtetijdperk: Titan
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 3.370
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 156.000
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | 4.040
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +2%
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +3%
|-
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:center;" | Ruimtetijdperk: Ruimtehub
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 3.600
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 168.000
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 4.320
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +2%
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +3%
|}
|}
 
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}} Aanval voor aanvallend leger<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br>
<!-- SMW code -->
<span style="display:none">
[[Category:Special Buildings]]
[[Category:Versieringen]]
[[Name::Niv. 1 - Sakurasteen]]
[[Type::Versieringen]]
[[Size::2x3]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet17b.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/decoration.png]]
</span>

Huidige versie van 8 okt 2024 om 11:18

D_SS_MultiAge_SpringBonusSet17b-647f8c59a.png
Eigenschappen
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • reward_icon_upgrade_kit_sakura_rock-3faaa7d34.png
    Sakurasteenupgrade upgradet dit gebouw naar Niv. 2 - Sakurasteen
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
decoration-826a798be.png
Versieringen
Straat: Geen weg vereist
Grootte:
size-5ae5e0c1b.png
2x3
Set:
cherry_garden-f67ee160b.png
Kersentuinset
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 3.240 0 - 2
8u 4.050 1 - 2
1d 4.860 1 - 3


Tijdperk Levert
happiness-57be1ee93.png
rank-57652d887.png
happiness_amount-57be1ee93.png
att_boost_attacker-aae00beba.png
att_boost_attacker-aae00beba.png
1 x
cherry_garden-f67ee160b.png
2 x
cherry_garden-f67ee160b.png
3 x
cherry_garden-f67ee160b.png
Bronstijd 200 30 240 +2% +3%
IJzertijd 260 48 310 +2% +3%
Vroege middeleeuwen 280 120 340 +2% +3%
Hoge middeleeuwen 320 240 380 +2% +3%
Late middeleeuwen 350 360 420 +2% +3%
Koloniale tijdperk 410 600 490 +2% +3%
Industriële tijdperk 470 1.200 560 +2% +3%
Progressieve tijdperk 510 1.800 610 +2% +3%
Moderne tijdperk 550 3.000 660 +2% +3%
Postmoderne tijdperk 570 4.800 680 +2% +3%
Hedendaagse tijdperk 660 7.200 790 +2% +3%
Morgen 810 12.000 970 +2% +3%
De Toekomst 970 19.200 1.160 +2% +3%
Arctische toekomst 1.130 28.800 1.360 +2% +3%
Oceanische toekomst 1.300 36.000 1.560 +2% +3%
Virtuele toekomst 1.550 48.000 1.860 +2% +3%
Ruimtetijdperk: Mars 2.480 78.000 2.980 +2% +3%
Ruimtetijdperk: Asteroïdengordel 2.700 108.000 3.240 +2% +3%
Ruimtetijdperk: Venus 2.920 126.000 3.500 +2% +3%
Ruimtetijdperk: Jupiter-maan 3.140 144.000 3.770 +2% +3%
Ruimtetijdperk: Titan 3.370 156.000 4.040 +2% +3%
Ruimtetijdperk: Ruimtehub 3.600 168.000 4.320 +2% +3%
att_boost_attacker-aae00beba.png

Aanval voor aanvallend leger