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(19 tussenliggende versies door 4 gebruikers niet weergegeven) | |||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | |||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''' | | style="width: 30%;" | '''Te trainen in::''' | ||
|- | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Schurkenschuilplaats]], [[Schurkenhol]], [[Wasbeer schuilplaats]], [[Yukitomo Toren - niv. 10]], [[Yukitomo Plaza]], [[Yukitomo Rijk]] | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| [[ | | style="width: 30%;" | '''Trainingskosten:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} Geen kosten | |||
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| style="width: 30%;" | '''Trainingstijd:''' | |||
|- | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 1d<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| | | style="width: 30%;" | '''Genezingstijd:''' | ||
|- | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 2u 24m per levenspunt | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rogue-7ce5fb12a.png}}<br />[[Eenheidvaardigheden#Geheime identiteit|Geheime identiteit]] | ||
|- | | Negeert eerste schade en verandert in een eenheid van het eigen leger. Sterft in plaats daarvan als er geen eenheid zonder geheime identiteit meer is. | ||
| style="width: 30%;"| | |} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''' | {| style="margin: auto;" | ||
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| style=" | ! style="text-align: center; font-weight: bold;" | Tijdperk | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | |||
|- | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue-1343ccc7e.jpg}}<br />Geen tijdperk | |||
|- | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Lichte eenheid | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200 | |||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100 | |||
|- | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1 | ||
| style=" | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1 | ||
| style=" | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 14 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Geen | |||
| style=" | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Geen | ||
| style=" | |||
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| style=" | |||
| style=" | |||
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Huidige versie van 23 okt 2024 om 11:29
Eigenschappen | |
Te trainen in:: | Schurkenschuilplaats, Schurkenhol, Wasbeer schuilplaats, Yukitomo Toren - niv. 10, Yukitomo Plaza, Yukitomo Rijk |
Trainingskosten: | Geen kosten |
Trainingstijd: | 1d De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 2u 24m per levenspunt |
Vaardigheden | |
Geheime identiteit |
Negeert eerste schade en verandert in een eenheid van het eigen leger. Sterft in plaats daarvan als er geen eenheid zonder geheime identiteit meer is. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Geen tijdperk |
Lichte eenheid | 200 | 100 | 1 | 1 | 14 | Geen | Geen |