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Regel 2: | Regel 2: | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Rogue''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Rogue''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" |[[File:Agente Secreto. | | style="text-align: center;" colspan="2" |[[File:Agente Secreto.jpgllink=]] | ||
The Rogue is a special light military unit released during the 2013 Easter Event. These units have no bonuses but they possess the special ability of secret identity. | The Rogue is a special light military unit released during the 2013 Easter Event. These units have no bonuses but they possess the special ability of secret identity. | ||
The Rogue ignores first damage and transforms into another unit of your army, however the Rogue will die if there isn't at least one unit without Secret Identity left. | The Rogue ignores first damage and transforms into another unit of your army, however the Rogue will die if there isn't at least one unit without Secret Identity left. | ||
Regel 9: | Regel 9: | ||
|- | |- | ||
| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age. | | style="width: 70%;"| [[File:Icon_reward_age.pngllink=]] All Ages | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry. | | style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.pngllink=]] Light Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack. | | style="width: 70%;"| [[File:Icon_attack.pngllink=]] 100 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense. | | style="width: 70%;"| [[File:Icon_defense.pngllink=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range. | | style="width: 70%;"| [[File:Icon_range.pngllink=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement. | | style="width: 70%;"| [[File:Icon_movement.pngllink=]] 14 | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses''' | ||
Regel 36: | Regel 36: | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | [[File:Rogue. | | style="text-align: center;" colspan="2" | [[File:Rogue.pngllink=]] Secret Identity | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info''' | ||
|- | |- | ||
| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank. | | style="width: 70%;"| [[File:Icon_rank.pngllink=]] 200 | ||
|- | |- | ||
| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Military_small. | | style="width: 70%;"| [[File:Military_small.pngllink=]] [[Rogue Hideout]] | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: | ||
| style="width: 70%;"| [[File:Icon_construction_reduction. | | style="width: 70%;"| [[File:Icon_construction_reduction.pngllink=]] ''none'' | ||
|- | |- | ||
| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time. | | style="width: 70%;"| [[File:Icon_time.pngllink=]] 24 hours | ||
|- | |- | ||
| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
| style="width: 70%;"| [[File:Icon_time. | | style="width: 70%;"| [[File:Icon_time.pngllink=]] 144 mins/hitpoint | ||
|} | |} |
Versie van 4 jul 2016 15:16
Rogue | |
Bestand:Agente Secreto.jpgllink=
The Rogue is a special light military unit released during the 2013 Easter Event. These units have no bonuses but they possess the special ability of secret identity. The Rogue ignores first damage and transforms into another unit of your army, however the Rogue will die if there isn't at least one unit without Secret Identity left. | |
Properties | |
Age: | Bestand:Icon reward age.pngllink= All Ages |
Type: | Bestand:Icon reward military unit light infantry.pngllink= Light Unit |
Attack: | Bestand:Icon attack.pngllink= 100 |
Defense: | Bestand:Icon defense.pngllink= 1 |
Range: | Bestand:Icon range.pngllink= 1 |
Movement: | Bestand:Icon movement.pngllink= 14 |
Bonuses | |
Attack: | none |
Defense: | none |
Abilities | |
Bestand:Rogue.pngllink= Secret Identity | |
Other Info | |
Battle Points: | Bestand:Icon rank.pngllink= 200 |
Requirements: | Bestand:Military small.pngllink= Rogue Hideout |
Training Costs: | Bestand:Icon construction reduction.pngllink= none |
Training Time: | Bestand:Icon time.pngllink= 24 hours |
Healing Time: | Bestand:Icon time.pngllink= 144 mins/hitpoint |