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Regel 1: Regel 1:
<!-- This page is automatically generated. Manual edits will be overwritten! -->
<!-- This page is automatically generated. Manual edits will be overwritten! -->
{|
{|  
| style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets/city/buildings/L_SS_AllAge_EasterBonus1Small.png
|-
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/L_SS_AllAge_EasterBonus1Small.png
|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-
| style="text-align: left;" colspan="2" |
| style="text-align: left;" colspan="2" |  
* Wordt automatisch geüpgraded naar het huidige tijdperk<br />
* Wordt automatisch geüpgraded naar het huidige tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit<br />
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-
| style="width: 30%;"| '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_cube_small.png}} Willekeurig producerend gebouw
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_cube_small.png}} Willekeurig producerend gebouw
|-
|-
| style="width: 30%;"| '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}}
|-
|-
| style="width: 30%;"| '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2
|-
|-
| style="width: 30%;"| '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;"| [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|}
|}




{| style="margin: auto;"
{| style="margin: auto;"
|-
! style="text-align: center" rowspan="2" | Tijdperk
! style="text-align: center" rowspan="2" | Tijdperk
! style="text-align: center;" colspan="6" |
! style="text-align: center;" colspan="6" | Produceert willekeurig een van de volgende:
Produceert willekeurig een van de volgende:
! style="text-align: center;" colspan="1" | Levert
! style="text-align: center;" colspan="1" | Levert
|-
|-
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
|-
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 450
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 450
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 450
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 450
Regel 54: Regel 47:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 2
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 2
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 360
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 360
|-
|-
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.080
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.080
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.080
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.080
Regel 65: Regel 56:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 360
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 360
|-
|-
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.800
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.800
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.800
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.800
Regel 76: Regel 65:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 360
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 360
|-
|-
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.520
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.520
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.500
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.500
Regel 87: Regel 74:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 360
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 360
|-
|-
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.330
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.330
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.330
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.330
Regel 98: Regel 83:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 360
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 360
|-
|-
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5.060
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5.060
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5.130
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5.130
Regel 109: Regel 92:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 360
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 360
|-
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6.320
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6.320
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6.220
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6.220
Regel 120: Regel 101:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 360
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 360
|-
|-
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7.670
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7.670
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7.760
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7.760
Regel 131: Regel 110:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 360
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 360
|-
|-
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9.540
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9.540
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9.560
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9.560
Regel 142: Regel 119:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 360
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 360
|-
|-
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 12.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 12.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 11.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 11.000
Regel 153: Regel 128:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 360
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 360
|-
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15.620
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15.620
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 12.500
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 12.500
Regel 164: Regel 137:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 360
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 360
|-
|-
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 18.090
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 18.090
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 14.000
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 14.000
Regel 175: Regel 146:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 360
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 360
|-
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 21.100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 21.100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 16.300
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 16.300
Regel 186: Regel 155:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 360
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 360
|-
|-
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 24.500
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 24.500
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 18.700
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 18.700
Regel 197: Regel 164:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 360
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 360
|-
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 28.200
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 28.200
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20.900
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20.900
Regel 208: Regel 173:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 360
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 360
|-
|-
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 32.200
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 32.200
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 23.300
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 23.300
Regel 219: Regel 182:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 360
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 360
|}
|}
 
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert goederen uit het tijdperk van het gebouw. Vanaf het moderne tijdperk produceert het ongeraffineerde goederen uit het respectievelijke tijdperk (d.w.z. in het moderne tijdperk produceert het goederen uit het koloniale tijdperk)<br><!-- SMW code -->
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert goederen uit het tijdperk van het gebouw. Vanaf het moderne tijdperk produceert het ongeraffineerde goederen uit het respectievelijke tijdperk (d.w.z. in het moderne tijdperk produceert het goederen uit het koloniale tijdperk)<br>
 
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[[Category:Speciale gebouwen]]
[[Category:Speciale gebouwen]]

Versie van 6 feb 2019 14:54

L_SS_AllAge_EasterBonus1Small.png
Eigenschappen
  • Wordt automatisch geüpgraded naar het huidige tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
random_cube_small.png
Willekeurig producerend gebouw
Straat:
street.png
Grootte:
size.png
3x2
Geïntroduceerd met: Evenementen en missiereeksen


Tijdperk Produceert willekeurig een van de volgende: Levert
money.png
supplies.png
goods.png
medals.png
premium.png
strategy_points.png
rank.png
Bronstijd 450 450 10 2 50 2 360
IJzertijd 1.080 1.080 10 3 50 2 360
Vroege middeleeuwen 1.800 1.800 10 5 50 2 360
Hoge middeleeuwen 2.520 2.500 10 10 50 2 360
Late middeleeuwen 3.330 3.330 10 19 50 2 360
Koloniale tijdperk 5.060 5.130 10 31 50 2 360
Industriële tijdperk 6.320 6.220 10 49 50 2 360
Progressieve tijdperk 7.670 7.760 10 65 50 2 360
Moderne tijdperk 9.540 9.560 20 90 50 2 360
Postmoderne tijdperk 12.000 11.000 20 120 50 2 360
Hedendaagse tijdperk 15.620 12.500 20 160 50 2 360
Morgen 18.090 14.000 20 205 50 2 360
De Toekomst 21.100 16.300 20 240 50 2 360
Arctische toekomst 24.500 18.700 20 280 50 2 360
Oceanische toekomst 28.200 20.900 20 330 50 2 360
Virtuele toekomst 32.200 23.300 20 370 50 2 360
goods.png

Produceert goederen uit het tijdperk van het gebouw. Vanaf het moderne tijdperk produceert het ongeraffineerde goederen uit het respectievelijke tijdperk (d.w.z. in het moderne tijdperk produceert het goederen uit het koloniale tijdperk)

Kleine wensput Willekeurig producerend gebouw 3x2 https://foenl.innogamescdn.com/assets/city/buildings/L_SS_AllAge_EasterBonus1Small.png https://foenl.innogamescdn.com/assets/shared/icons/random_cube_small.png