Schurkenhol: verschil tussen versies

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Regel 1: Regel 1:
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{|
{|  
| style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets/city/buildings/M_SS_AllAge_EasterBonus1Small.png
|-
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_AllAge_EasterBonus1Small.png
|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-
| style="text-align: left;" colspan="2" |
| style="text-align: left;" colspan="2" |  
* Wordt automatisch geüpgraded naar het huidige tijdperk<br />
* Wordt automatisch geüpgraded naar het huidige tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit<br />
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-
| style="width: 30%;"| '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
|-
|-
| style="width: 30%;"| '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}}
|-
|-
| style="width: 30%;"| '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;"| {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x2
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x2
|-
|-
| style="width: 30%;"| '''Eenheidskosten:'''
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 70%;"| Geen kosten
| style="width: 70%;" | Geen kosten
|-
|-
| style="width: 30%;"| '''Plaatskosten:'''
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 70%;"| - / - / 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} / 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} / 300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}}
| style="width: 70%;" | - / - / 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} / 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} / 300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}}
|-
|-
| style="width: 30%;"| '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;"| [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|}
|}




{|
{|  
 
|-
! {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! Produceert
! Produceert
! Trainingstijd
! Trainingstijd
|-
|-
| 240
| 240
| {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue.jpg}}
| {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue.jpg}}
[[Schurk]]
[[Schurk]]
| 1d
| 1d
|}
|}
 
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br><!-- SMW code -->
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>
<!-- SMW code -->
<span style="display:none">
<span style="display:none">
[[Category:Speciale gebouwen]]
[[Category:Speciale gebouwen]]

Versie van 6 feb 2019 14:54

M_SS_AllAge_EasterBonus1Small.png
Eigenschappen
  • Wordt automatisch geüpgraded naar het huidige tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
military.png
Militaire gebouwen
Straat:
street.png
Grootte:
size.png
2x2
Eenheidskosten: Geen kosten
Plaatskosten: - / - / 100
premium.png
/ 150
premium.png
/ 300
premium.png
Geïntroduceerd met: Evenementen en missiereeksen


rank.png
Produceert Trainingstijd
240
armyuniticons_50x50_rogue.jpg

Schurk

1d
military_boost.png

De gilderekruteringsbonus verlaagt de trainingstijd

Schurkenhol Militaire gebouwen 2x2 https://foenl.innogamescdn.com/assets/city/buildings/M_SS_AllAge_EasterBonus1Small.png https://foenl.innogamescdn.com/assets/shared/icons/military.png