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Uit Forge of Empires - Wiki NL
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Regel 16: Regel 16:
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| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 30s per treffer
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 30s per levenspunt
|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
Regel 24: Regel 24:




{| style="margin: auto;"
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! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_javeliner.jpg}}<br />Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 90
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 7
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 7
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 1
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 14
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +3
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/bushes.png}} +2<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest.png}} +3
|}
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<span style="display:none">
<span style="display:none">
Regel 71: Regel 49:
[[DefenseBonusValue3::+3]]
[[DefenseBonusValue3::+3]]
</span>
</span>
{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_javeliner.jpg}}<br />Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 90
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 7
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 7
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 1
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 14
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +3
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/bushes.png}} +2<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest.png}} +3
|}

Versie van 27 mrt 2019 14:20