Aanvalshelikopter: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying.png}}<br />[[Eenheidvaardigheden|Vliegen]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]] | ||
| Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen. | | Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen. | ||
|} | |} | ||
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<span style="display:none"> | <span style="display:none"> | ||
Regel 71: | Regel 49: | ||
[[DefenseBonusValue1::+40]] | [[DefenseBonusValue1::+40]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter.jpg}}<br />Hedendaagse tijdperk | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} Snelle eenheid | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 5.720 | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 120 | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 100 | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 10 | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 28 | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +40 | |||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +40 | |||
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Versie van 27 mrt 2019 14:20
Eigenschappen | |
Te trainen in:: | Aanvalshelikopterbasis |
Trainingskosten: | 1.000 , 4.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Vliegen |
Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Hedendaagse tijdperk |
Snelle eenheid | 5.720 | 120 | 100 | 10 | 28 | +40 | +40 |