Satellietspotter: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat.png}}<br />[[Eenheidvaardigheden|Hitte]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]] | ||
| Vermindert de aanvalswaarde van het doelwit. | | Vermindert de aanvalswaarde van het doelwit. | ||
|} | |} | ||
<!-- SMW code --> | <!-- SMW code --> | ||
<span style="display:none"> | <span style="display:none"> | ||
Regel 75: | Regel 53: | ||
[[DefenseBonusValue2::+70]] | [[DefenseBonusValue2::+70]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
|- | |||
! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sat_uplink_unit.jpg}}<br />De Toekomst | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.100 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 80 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 100 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 14 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 22 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +70 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +70 | |||
|} |
Versie van 27 mrt 2019 14:20
Eigenschappen | |
Te trainen in:: | Satellietverbindingscentrum |
Trainingskosten: | 4.800 , 1.200 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Hitte |
Vermindert de aanvalswaarde van het doelwit. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
De Toekomst |
Afstandseenheid | 8.100 | 80 | 100 | 14 | 22 | +140 +70 |
+140 +70 |