Kolossus - niv. 6: verschil tussen versies
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Geen bewerkingssamenvatting |
Geen bewerkingssamenvatting |
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Regel 18: | Regel 18: | ||
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| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} | | style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]] | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4 | | style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4]] | ||
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| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
Regel 42: | Regel 42: | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ||
|- | |- | ||
! style="text-align: center;" | 1d | ! style="text-align: center;" | [[ProductionTime::1d]] | ||
! style="text-align: center;" colspan="2" | bij motivering | ! style="text-align: center;" colspan="2" | bij motivering | ||
|- | |- | ||
Regel 172: | Regel 172: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 755 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 755 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2 | ||
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| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3.475 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 208.000 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +11% | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 79.500 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 892 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2 | |||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br> | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br><div style="display:none"> | ||
[[Produces::79.500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]] | |||
</div> | |||
<!-- SMW code --> | <!-- SMW code --> | ||
<span style="display:none"> | <span style="display:none"> | ||
Regel 180: | Regel 190: | ||
[[Name::Kolossus - niv. 6]] | [[Name::Kolossus - niv. 6]] | ||
[[Type::Woongebouwen]] | [[Type::Woongebouwen]] | ||
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonus19f.png]] | [[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonus19f.png]] | ||
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]] | [[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]] | ||
</span> | </span> |
Versie van 28 mei 2019 14:01
Eigenschappen | |
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Type: | Woongebouwen |
Straat: | https://foenl.innogamescdn.com/assets/shared/icons/street.png 1x1De eigenschap “StreetLevel” (als paginatype) met de invoerwaarde “ 1x1” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces.
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Grootte: | https://foenl.innogamescdn.com/assets/shared/icons/size.png 4x4De eigenschap “Size” (als paginatype) met de invoerwaarde “ 4x4” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces.
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Geïntroduceerd met: | Evenementen en missiereeksen |
Tijdperk | Levert | Produceert | ||||
---|---|---|---|---|---|---|
1d | bij motivering | |||||
Bronstijd | 76 | 80 | +3% | 700 | 16 | 2 |
IJzertijd | 162 | 128 | +3% | 1.700 | 21 | 2 |
Vroege middeleeuwen | 249 | 320 | +4% | 2.900 | 26 | 2 |
Hoge middeleeuwen | 350 | 640 | +4% | 4.000 | 30 | 2 |
Late middeleeuwen | 459 | 960 | +5% | 5.300 | 35 | 2 |
Koloniale tijdperk | 580 | 1.600 | +5% | 8.100 | 42 | 2 |
Industriële tijdperk | 708 | 3.200 | +6% | 10.100 | 58 | 2 |
Progressieve tijdperk | 846 | 4.800 | +6% | 12.300 | 80 | 2 |
Moderne tijdperk | 991 | 8.000 | +7% | 15.300 | 115 | 2 |
Postmoderne tijdperk | 1.142 | 12.800 | +7% | 19.200 | 160 | 2 |
Hedendaagse tijdperk | 1.302 | 19.200 | +8% | 25.000 | 229 | 2 |
Morgen | 1.467 | 32.000 | +8% | 28.900 | 309 | 2 |
De Toekomst | 1.641 | 51.200 | +9% | 33.200 | 412 | 2 |
Arctische toekomst | 1.820 | 76.800 | +9% | 37.700 | 526 | 2 |
Oceanische toekomst | 2.005 | 96.000 | +10% | 42.500 | 640 | 2 |
Virtuele toekomst | 2.195 | 128.000 | +10% | 47.600 | 755 | 2 |
Ruimtetijdperk: Mars | 3.475 | 208.000 | +11% | 79.500 | 892 | 2 |
Verhoogt de aanvalsbonus van het aanvallende leger van de speler