Achterlader: verschil tussen versies

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(13 tussenliggende versies door 4 gebruikers niet weergegeven)
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Breech Loader'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Espingarda_Retrocarga.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader-2dd660eeb.jpg}}
Artillery class unit of Industrial Age. Breech loader is the last unlocked unit in the Industrial Age.
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Achterladerfabriek]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] industrial Age
|-  
|-
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1.160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_long_range.png|link=]] Artillery Unit
|-  
|-
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 18
|-  
|-
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 9
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 30%;"| Range:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 15
|-
|-
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
| style="width: 30%;"| Movement:
| Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 8
|}
|-
 
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Attack:
|-
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | Tijdperk
+9 on [[File:Hills.png|link=]]
! style="text-align: center; font-weight: bold;" | Type
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="text-align: center;" colspan="2" | [[File:Dug_in.png|link=]] +22 Dug-In
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader-6c84f4d8d.jpg}}<br />Industriële tijdperk
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Artillerie-eenheid
| style="width: 30%;"| Battle Points:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 9
| style="width: 30%;"| Requirements:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Breech Loading]]
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
[[File:Military_small.png|link=]] [[Breech Loader Factory]]
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +15<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +9
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +15
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 1160 [[File:Icon_supplies.png|link=]]
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hours
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
|}
|}

Huidige versie van 29 mrt 2023 om 13:55

armyuniticons_90x90_breech_loader-2dd660eeb.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Achterladerfabriek
Trainingskosten:
icon_construction_reduction-df2ba2025.png
1.160
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
unit_ability_dug_in-096ebf1e0.png

Ingegraven
Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_breech_loader-6c84f4d8d.jpg

Industriële tijdperk
long_ranged-3fbf922e0.png
Artillerie-eenheid
1.270 18 9 15 8
heavy_melee-a77a87477.png
+15
hills-71e02fb9e.png
+9
heavy_melee-a77a87477.png
+15