Roninbot: verschil tussen versies

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(Een tussenliggende versie door dezelfde gebruiker niet weergegeven)
Regel 2: Regel 2:
{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_ronin_bot-065b9448e.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_ronin_bot-b96120526.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 21: Regel 21:
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/force_field-26898f852.png}}<br />[[Eenheidvaardigheden#Krachtveld|Krachtveld]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}}<br />[[Eenheidvaardigheden#Krachtveld|Krachtveld]]
| Absorbeert schadepunten met 2, niet lager dan 1 schadepunt.
| Absorbeert schadepunten met 2, niet lager dan 1 schadepunt.
|}
|}
Regel 31: Regel 31:
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ronin_bot-ce60cac36.jpg}}<br />Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ronin_bot-391c16901.jpg}}<br />Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} Zware eenheid
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Zware eenheid
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 230
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 230
Regel 45: Regel 45:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 15
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 15
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +170<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +230<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-8e1be1098.png}} +30
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +170<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +230<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +30
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +170<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +230<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-8e1be1098.png}} +30
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +170<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +230<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +30
|}
|}

Huidige versie van 29 mrt 2023 om 13:56

armyuniticons_90x90_ronin_bot-b96120526.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Gevechtsrobotfabriek
Trainingskosten:
icon_construction_reduction-df2ba2025.png
3.600
money-ecd40aa19.png
, 8.400
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
force_field-c012d25a5.png

Krachtveld
Absorbeert schadepunten met 2, niet lager dan 1 schadepunt.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_ronin_bot-391c16901.jpg

Virtuele toekomst
heavy_melee-a77a87477.png
Zware eenheid
12.000 230 250 12 15
fast-1c8a69511.png
+170
short_ranged-39a9cb259.png
+230
hills-71e02fb9e.png
+30
fast-1c8a69511.png
+170
short_ranged-39a9cb259.png
+230
hills-71e02fb9e.png
+30