Aanvalshelikopter: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
 
Regel 2: Regel 2:
{|  
{|  
|-  
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter-522882fee.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter-ef1e81a9b.jpg}}
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 38: Regel 38:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter-a303101de.jpg}}<br />Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter-3e1b651d0.jpg}}<br />Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Snelle eenheid
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Snelle eenheid
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 5.720
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 5.720

Huidige versie van 29 mrt 2023 om 13:56

armyuniticons_90x90_attack_helicopter-ef1e81a9b.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Aanvalshelikopterbasis
Trainingskosten:
icon_construction_reduction-df2ba2025.png
1.000
money-ecd40aa19.png
, 4.000
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
flying-f5e95997f.png

Vliegen
Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_attack_helicopter-3e1b651d0.jpg

Hedendaagse tijdperk
fast-1c8a69511.png
Snelle eenheid
5.720 120 100 10 28
light_melee-164093475.png
+40
light_melee-164093475.png
+40