Industriële tijdperk Eenheden: verschil tussen versies
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Regel 12: | Regel 12: | ||
! style="text-align: center; font-weight: bold;" | Vaardigheden | ! style="text-align: center; font-weight: bold;" | Vaardigheden | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer-fd2404041.jpg<br />[[Houwitser]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png<br />Zware eenheid | ||
Regel 24: | Regel 24: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]] | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Eenheidvaardigheden#Explosie|Explosie]] | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman-a461a6f05.jpg<br />[[Fuselier]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | ||
Regel 36: | Regel 36: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_jaeger- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_jaeger-cc822c74e.jpg<br />[[Jager]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | ||
Regel 48: | Regel 48: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]] | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]] | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_lancer- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_lancer-1856f5ec8.jpg<br />[[Lansier]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | ||
Regel 60: | Regel 60: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader-2dd660eeb.jpg<br />[[Achterlader]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png<br />Artillerie-eenheid | ||
Regel 72: | Regel 72: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]] | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]] | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_brave_warrior- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_brave_warrior-8456e8b91.jpg<br />[[Dappere Krijger]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png<br />Lichte eenheid | ||
Regel 84: | Regel 84: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Eenheidvaardigheden#Volhardend|Volhardend]] | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Eenheidvaardigheden#Volhardend|Volhardend]] | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave-9029e72c1.jpg<br />[[Moedig Paard]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png<br />Afstandseenheid | ||
Regel 96: | Regel 96: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Eenheidvaardigheden#Volhardend|Volhardend]] | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Eenheidvaardigheden#Volhardend|Volhardend]] | ||
|- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | |- style="background-color:##561918;border-color:##ffafaf;color:##ffafaf;" | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_IndustrialAge_champion- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_IndustrialAge_champion-953f8b1d7.jpg<br />[[Kampioen]] | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:left;" | https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png<br />Snelle eenheid |
Huidige versie van 29 mrt 2023 om 13:57
Tijdperk | Type | Bonus |
Bonus |
Vaardigheden | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Houwitser |
Industriële tijdperk | Zware eenheid |
1150 | 35 | 35 | 6 | 10 | +15 | +15 +14 |
Explosie |
Fuselier |
Industriële tijdperk | Afstandseenheid |
1380 | 38 | 25 | 8 | 12 | +15 +9 |
+15 | |
Jager |
Industriële tijdperk | Lichte eenheid |
1040 | 28 | 37 | 6 | 16 | +15 | +15 +10 +14 |
Verbergen |
Lansier |
Industriële tijdperk | Snelle eenheid |
920 | 40 | 40 | 1 | 24 | +15 | +15 | |
Achterlader |
Industriële tijdperk | Artillerie-eenheid |
1270 | 18 | 9 | 15 | 8 | +15 +9 |
+15 | Ingegraven |
Dappere Krijger |
Industriële tijdperk | Lichte eenheid |
900 | 20 | 24 | 1 | 16 | +8 | +8 +6 |
Volhardend |
Moedig Paard |
Industriële tijdperk | Afstandseenheid |
680 | 16 | 14 | 4 | 22 | +8 +6 |
+8 | Volhardend |
Kampioen |
Industriële tijdperk | Snelle eenheid |
2300 | 40 | 40 | 1 | 24 | +15 | +15 | Ridderschap Plichtsbesef |