Mystiek orgel - niv. 1: verschil tussen versies
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(2 tussenliggende versies door dezelfde gebruiker niet weergegeven) | |||
Regel 8: | Regel 8: | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} tevredenheid is verdubbeld na opknappen | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} tevredenheid is verdubbeld na opknappen | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit- | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit- | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk | ||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | * Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_mystical_organ-e38793c48.png}} Upgradekit voor mystiek orgel upgradet dit gebouw naar [[Mystiek orgel - niv. 2]] | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_mystical_organ-e38793c48.png}} Upgradekit voor mystiek orgel upgradet dit gebouw naar [[Mystiek orgel - niv. 2]] | ||
Regel 63: | Regel 63: | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production-ecd40aa19.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production-ecd40aa19.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender- | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender-12ee95831.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker- | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker-8042c3205.png}} | ||
|- | |- | ||
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/horror_circus-07b44ec6d.png}} | ! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/horror_circus-07b44ec6d.png}} | ||
Regel 216: | Regel 216: | ||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +1% | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +1% | ||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +2% | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:right;" | +2% | ||
|- | |||
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:center;" | Ruimtetijdperk: Ruimtehub | |||
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 2.380 | |||
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | 84.000 | |||
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +4% | |||
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +1% | |||
| style="background-color:#45737b;border-color:#538a93;color:#dcebee;text-align:right;" | +2% | |||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production-ecd40aa19.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender- | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production-ecd40aa19.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender-12ee95831.png}} Aanval voor verdedigend leger<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker-8042c3205.png}} Verdediging voor aanvallend leger<br> |
Huidige versie van 8 okt 2024 om 11:17
Eigenschappen | |||||||||||||
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Type: | Versieringen | ||||||||||||
Straat: | Geen weg vereist | ||||||||||||
Grootte: | 3x1 | ||||||||||||
Set: | Horrorcircus-set | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | ||||
---|---|---|---|---|---|
1 x | 2 x | 3 x | |||
Bronstijd | 90 | 15 | +4% | +1% | +2% |
IJzertijd | 140 | 24 | +4% | +1% | +2% |
Vroege middeleeuwen | 160 | 60 | +4% | +1% | +2% |
Hoge middeleeuwen | 190 | 120 | +4% | +1% | +2% |
Late middeleeuwen | 220 | 180 | +4% | +1% | +2% |
Koloniale tijdperk | 250 | 300 | +4% | +1% | +2% |
Industriële tijdperk | 290 | 600 | +4% | +1% | +2% |
Progressieve tijdperk | 310 | 900 | +4% | +1% | +2% |
Moderne tijdperk | 340 | 1.500 | +4% | +1% | +2% |
Postmoderne tijdperk | 350 | 2.400 | +4% | +1% | +2% |
Hedendaagse tijdperk | 410 | 3.600 | +4% | +1% | +2% |
Morgen | 500 | 6.000 | +4% | +1% | +2% |
De Toekomst | 620 | 9.600 | +4% | +1% | +2% |
Arctische toekomst | 720 | 14.400 | +4% | +1% | +2% |
Oceanische toekomst | 860 | 18.000 | +4% | +1% | +2% |
Virtuele toekomst | 1.020 | 24.000 | +4% | +1% | +2% |
Ruimtetijdperk: Mars | 1.640 | 39.000 | +4% | +1% | +2% |
Ruimtetijdperk: Asteroïdengordel | 1.780 | 54.000 | +4% | +1% | +2% |
Ruimtetijdperk: Venus | 1.920 | 63.000 | +4% | +1% | +2% |
Ruimtetijdperk: Jupiter-maan | 2.070 | 72.000 | +4% | +1% | +2% |
Ruimtetijdperk: Titan | 2.220 | 78.000 | +4% | +1% | +2% |
Ruimtetijdperk: Ruimtehub | 2.380 | 84.000 | +4% | +1% | +2% |
Muntenverzameling
Aanval voor verdedigend leger
Verdediging voor aanvallend leger