Projectielartillerie: verschil tussen versies

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(12 tussenliggende versies door 2 gebruikers niet weergegeven)
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Missile Artillery'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Lanca_Missil.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_missile_artillery-22815145f.jpg}}
Single use unit from the Contemporary Era with [[One-Shot]] and [[MIRV]] abillities.
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Projectielterrein]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Contemporary Era
|-  
|-
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 5.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_long_range.png|link=]] Artillery Unit
|-  
|-
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 50
|-  
|-
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 70
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 30%;"| Range:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 18
|-  
|-
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/mirv-ac4b67195.png}}<br />[[Eenheidvaardigheden#MIRV|MIRV]]
| style="width: 30%;"| Movement:
| Raakt doelwit en 1 tot 3 extra eenheden binnen bereik.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 16
|-  
|-
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/one_shot-acd9ee63f.png}}<br />[[Eenheidvaardigheden#Enkel schot|Enkel schot]]
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Bonuses'''
| Eenheid wordt uit gevecht verwijderd na het aanvallen. Sterft als het gevecht wordt verloren.
|-
|}
| style="width: 30%;"| Attack:
 
| style="width: 70%;"| +10 against [[File:Icon_reward_military_unit_short_range.png|link=]]
 
+25 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
{| style="margin: auto;"
|-
|-  
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 70%;"| +10 against [[File:Icon_reward_military_unit_short_range.png|link=]]
! style="text-align: center; font-weight: bold;" | Type
+25 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
| style="text-align: center;" colspan="2" | [[File:One_shot.png|link=One-Shot]] [[One-Shot]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
[[File:Mirv.png|link=MIRV]] [[MIRV]] +3
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Other Info'''
|-  
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery-571cc28f1.jpg}}<br />Hedendaagse tijdperk
| style="width: 30%;"| Battle Points:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Artillerie-eenheid
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 6240
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 6.240
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 50
| style="width: 30%;"| Requirements:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 70
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Missile Artillery Technology
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 18
[[File:Military_small.png|link=]] Missile Site
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 16
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +10
| style="width: 30%;"| Training Costs:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +10
| style="width: 70%;"| 5000 [[File:Icon_supplies.png|link=]]
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hours
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
|}
|}

Huidige versie van 29 mrt 2023 om 13:56

armyuniticons_90x90_missile_artillery-22815145f.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Projectielterrein
Trainingskosten:
icon_construction_reduction-df2ba2025.png
5.000
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
mirv-ac4b67195.png

MIRV
Raakt doelwit en 1 tot 3 extra eenheden binnen bereik.
one_shot-acd9ee63f.png

Enkel schot
Eenheid wordt uit gevecht verwijderd na het aanvallen. Sterft als het gevecht wordt verloren.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_missile_artillery-571cc28f1.jpg

Hedendaagse tijdperk
long_ranged-3fbf922e0.png
Artillerie-eenheid
6.240 50 70 18 16
heavy_melee-a77a87477.png
+25
short_ranged-39a9cb259.png
+10
heavy_melee-a77a87477.png
+25
short_ranged-39a9cb259.png
+10