Slingeraar: verschil tussen versies

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(18 tussenliggende versies door 4 gebruikers niet weergegeven)
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Slinger'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Fundeiro.jpg]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_slinger-a2c4f5e6d.jpg}}
The Slinger is the very first ranged unit to be researched in the game.
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Slingeraarsterrein]]
| style="width: 70%;"| [[File:Icon_reward_age.png]] Bronze Age
|-  
|-
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 60 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 15 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png]] Light Unit
|-  
|-
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 30m<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;"| [[File:Icon_attack.png]] 6
|-  
|-
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 2m per levenspunt
| style="width: 70%;"| [[File:Icon_defense.png]] 3
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 30%;"| Range:
|-  
| style="width: 70%;"| [[File:Icon_range.png]] 5
| style="text-align: center;" colspan="2" | Geen vaardigheden
|-
|}
| style="width: 30%;"| Movement:
 
| style="width: 70%;"| [[File:Icon_movement.png]] 12
 
|-
{| style="margin: auto;"
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
|-
|-
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 30%;"| Attack:
! style="text-align: center; font-weight: bold;" | Type
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
+1 on [[File:Rocks.png]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="text-align: center;" colspan="2" | ''no special abilities''
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_slinger-8c6fc2569.jpg}}<br />Bronstijd
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 120
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 6
| style="width: 30%;"| Battle Points:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 3
| style="width: 70%;"| [[File:Icon_rank.png]] 120
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 5
|-
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 12
| style="width: 30%;"| Requirements:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +1
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] Slingshots
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +3
[[File:Military_small.png]] Slinger Range
|-
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 60 [[File:Icon_money.png]] 15 [[File:Icon_supplies.png]]
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png]] 1 hour
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png]] 6 mins/hit point
|}
|}

Huidige versie van 19 jul 2023 om 10:39

armyuniticons_90x90_slinger-a2c4f5e6d.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Slingeraarsterrein
Trainingskosten:
icon_construction_reduction-df2ba2025.png
60
money-ecd40aa19.png
, 15
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
30m
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
2m per levenspunt
Vaardigheden
Geen vaardigheden


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_slinger-8c6fc2569.jpg

Bronstijd
short_ranged-39a9cb259.png
Afstandseenheid
120 6 3 5 12
heavy_melee-a77a87477.png
+3
rocks-47b91dbfb.png
+1
heavy_melee-a77a87477.png
+3