Musketier: verschil tussen versies

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(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Musketeer''' |- | style="text-align: center;" cols...")
 
Geen bewerkingssamenvatting
 
(14 tussenliggende versies door 4 gebruikers niet weergegeven)
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Musketeer'''
{|  
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| style="text-align: center;" colspan="2" |[[File:Mosqueteiro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_marksman-7fdb320ce.jpg}}
Musketeers are the ranged Units of the Colonial Age, and the first to be unlocked on the tech tree.
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Properties'''
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| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Musketierbaan]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Colonial Age
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| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 350 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 350 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Light Unit
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| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 30
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| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 18
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 30%;"| Range:
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| style="width: 70%;"| [[File:Icon_range.png|link=]] 7
| style="text-align: center;" colspan="2" | Geen vaardigheden
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|}
| style="width: 30%;"| Movement:
 
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
 
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{| style="margin: auto;"
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Bonuses'''
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! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 30%;"| Attack:
! style="text-align: center; font-weight: bold;" | Type
| style="width: 70%;"| +10 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
+6 on [[File:Rocks.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
| style="width: 70%;"| +10 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="text-align: center;" colspan="2" | ''no special abilities''
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_marksman-04ca5aad2.jpg}}<br />Koloniale tijdperk
|-
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 900
|-
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 30
| style="width: 30%;"| Battle Points:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 18
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 280
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 7
|-
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 12
| style="width: 30%;"| Requirements:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +10<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +6
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Muskets]]
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +10
[[File:Military_small.png|link=]] [[Musketeer Range]]
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| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 350 [[File:Icon_money.png|link=]] 350 [[File:Icon_supplies.png|link=]]
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| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4 hours
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| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
|}
|}

Huidige versie van 29 mrt 2023 om 13:55

armyuniticons_90x90_marksman-7fdb320ce.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Musketierbaan
Trainingskosten:
icon_construction_reduction-df2ba2025.png
350
money-ecd40aa19.png
, 350
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
Geen vaardigheden


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_marksman-04ca5aad2.jpg

Koloniale tijdperk
short_ranged-39a9cb259.png
Afstandseenheid
900 30 18 7 12
heavy_melee-a77a87477.png
+10
rocks-47b91dbfb.png
+6
heavy_melee-a77a87477.png
+10