Drummerschool: verschil tussen versies
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(19 tussenliggende versies door 2 gebruikers niet weergegeven) | |||
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{| | {| | ||
| style="text-align: center;" colspan="2" | | |- | ||
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_AllAge_EasterBonus4-86c544073.png | |||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
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| style=" | | style="text-align: left;" colspan="2" | | ||
* Wordt automatisch geüpgraded naar het huidige tijdperk | |||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | |||
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| style="width: 30%;" | '''Type:''' | |||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} Militaire gebouwen | |||
|- | |||
| style="width: 30%;" | '''Straat:''' | |||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1 | |||
|- | |||
| style="width: 30%;" | '''Grootte:''' | |||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 4x4 | |||
|- | |||
| style="width: 30%;" | '''Eenheidskosten:''' | |||
| style="width: 70%;" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}} Munten<br/>150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} Voorraden | |||
|- | |||
| style="width: 30%;" | '''Plaatskosten:''' | |||
| style="width: 70%;" | | |||
# Geen kosten | |||
# Geen kosten | |||
# 50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium-3c0dba348.png}} Diamanten | |||
# 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium-3c0dba348.png}} Diamanten | |||
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium-3c0dba348.png}} Diamanten | |||
|- | |||
| style=" | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | |||
|- | |||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | |||
| style="width: 70%;" | | |||
{| | |||
|- | |||
! style="text-align: center; font-weight: bold;" | Tijd | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}} | |||
|- | |||
| 2u | |||
| 1.620 | |||
| 0 - 1 | |||
|- | |||
| 8u | |||
| 2.030 | |||
| 0 - 1 | |||
|- | |||
| 1d | |||
| 2.430 | |||
| 0 - 2 | |||
|} | |||
|} | |} | ||
{| style="margin: auto;" | |||
|- | |||
! style="text-align: center;" colspan="1" | Vereist | |||
! style="text-align: center;" colspan="2" | Levert | |||
! style="text-align: center;" colspan="1" | Produceert | |||
|- | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}} | |||
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_military_drummer-8a53babee.jpg}}<br/>[[Militaire drummer]] | |||
|- | |||
! style="text-align: center;" | 1d | |||
|- | |||
| style="text-align:right;" | 150 | |||
| style="text-align:right;" | 640 | |||
| style="text-align:right;" | +4% | |||
| style="text-align:right;" | 1 | |||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-aae00beba.png}} Aanval voor aanvallend leger<br> |
Huidige versie van 17 jul 2024 om 13:29
Eigenschappen | |||||||||||||
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Type: | Militaire gebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 4x4 | ||||||||||||
Eenheidskosten: | 150 Munten 150 Voorraden | ||||||||||||
Plaatskosten: |
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Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Vereist | Levert | Produceert | |
---|---|---|---|
Militaire drummer | |||
1d | |||
150 | 640 | +4% | 1 |
De gilderekruteringsbonus verlaagt de trainingstijd
Aanval voor aanvallend leger