Gevechtsdrone: verschil tussen versies

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(7 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_combat_drone.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_combat_drone-d09bedb18.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Basis voor gevechtsdrones
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Basis voor gevechtsdrones]]
|-
|-  
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 4.160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 1.040 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 4.160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 1.040 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-
|-  
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-  
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per treffer
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying.png}}<br />[[Eenheidvaardigheden|Vliegen]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Eenheidvaardigheden#Vliegen|Vliegen]]
| Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen.
| Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen.
|}
|}
Regel 27: Regel 27:


{| style="margin: auto;"
{| style="margin: auto;"
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! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_combat_drone.jpg}}<br />Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_combat_drone-1fadbebd2.jpg}}<br />Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} Snelle eenheid
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Snelle eenheid
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 7.150
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 7.150
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 155
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 155
Regel 45: Regel 45:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 11
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 11
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 30
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 30
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +10
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +10
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +10
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +60<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +10
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Morgen Eenheden]]
[[Age::Morgen]]
[[Type::Snelle eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]]
[[Attack::155]]
[[Defense::90]]
[[Range::11]]
[[Movement::30]]
[[AgeBackgroundColor::1e2126]]
[[AgeBorderColor::3d76c8]]
[[AgeFontColor::b9b9b9]]
[[Points::7150]]
[[Name::Gevechtsdrone]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_combat_drone.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/flying.png]]
[[SkillName1::Vliegen]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+60]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[AttackBonusValue2::+10]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+60]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[DefenseBonusValue2::+10]]
</span>

Huidige versie van 29 mrt 2023 om 13:56

armyuniticons_90x90_combat_drone-d09bedb18.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Basis voor gevechtsdrones
Trainingskosten:
icon_construction_reduction-df2ba2025.png
4.160
money-ecd40aa19.png
, 1.040
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
flying-f5e95997f.png

Vliegen
Kan niet worden aangevallen door artillerie-eenheden. Negeert terrein tijdens bewegen.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_combat_drone-1fadbebd2.jpg

Morgen
fast-1c8a69511.png
Snelle eenheid
7.150 155 90 11 30
light_melee-164093475.png
+60
long_ranged-3fbf922e0.png
+10
light_melee-164093475.png
+60
long_ranged-3fbf922e0.png
+10