Herenhuis: verschil tussen versies

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(8 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_HighMiddleAge_Residential1.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_HighMiddleAge_Residential1-29cf5d7fc.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 2x2
|-
|-  
| style="width: 30%;" | '''Construction Time:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 20s
| style="width: 70%;" | 20s
|-
|-  
| style="width: 30%;" | '''Construction Cost:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>]]
| style="width: 70%;" | 300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium-3c0dba348.png}} Diamanten
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | Hoge middeleeuwen
| style="width: 70%;" | Hoge middeleeuwen
|-
|-  
| style="width: 30%;" | '''Unlocked with:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | reaching Hoge middeleeuwen
| style="width: 70%;" | bereiken van Hoge middeleeuwen
|-
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |
{|
|-
! style="text-align: center; font-weight: bold;" | Tijd
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
|-
| 2u
| 1.890
| 1 - 3
|-
| 8u
| 2.360
| 2 - 4
|-
| 1d
| 2.840
| 2 - 4
|}
|}
|}


Regel 35: Regel 57:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="1" | Produceert
! style="text-align: center;" colspan="1" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::4u]]
! style="text-align: center;" | 4u
|-
|-  
| style="text-align:right;" | 188
| style="text-align:right;" | 188
| style="text-align:right;" | 188
| style="text-align:right;" | 188
Regel 52: Regel 74:
| style="text-align:right;" | 340
| style="text-align:right;" | 340
|}
|}
<div style="display:none">
[[Provides::188 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}<br />160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}]]
</div><div style="display:none">
[[Requirements::188 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}]]
</div><div style="display:none">
[[Produces::340 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
[[Category:Hoge middeleeuwen]]
[[Category:Woongebouwen]]
[[Name::Herenhuis]]
[[Type::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_HighMiddleAge_Residential1.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>

Huidige versie van 5 jul 2023 om 12:24

R_SS_HighMiddleAge_Residential1-29cf5d7fc.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Type:
residential-50ae9bf59.png
Woongebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
2x2
Bouwtijd: 20s
Bouwkosten: 300
premium-3c0dba348.png
Diamanten
Tijdperk: Hoge middeleeuwen
Vrijgespeeld met: bereiken van Hoge middeleeuwen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 1.890 1 - 3
8u 2.360 2 - 4
1d 2.840 2 - 4


Vereist Levert Produceert
happiness-57be1ee93.png
population-e6f83cb5e.png
rank-57652d887.png
money-ecd40aa19.png
4u
188 188 160 340