MG-team: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_automatic_rifleman.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_automatic_rifleman.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Machinegeweerbaan]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Machinegeweerbaan]]
|-
|-  
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 420 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 420 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-  
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Eenheidvaardigheden#Contact!|Contact!]]
| Berokkent altijd vergeldingsschade in reactie op een aanval.
| Berokkent altijd vergeldingsschade in reactie op een aanval.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
| Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.
| Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.
Regel 29: Regel 29:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Postmoderne tijdperk Eenheden]]
[[Age::Postmoderne tijdperk]]
[[UnitType::Afstandseenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::70]]
[[Defense::55]]
[[Range::10]]
[[Movement::14]]
[[AgeBackgroundColor::4f5751]]
[[AgeBorderColor::f8f8f8]]
[[AgeFontColor::ffead5]]
[[Points::4800]]
[[Name::MG-team]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_automatic_rifleman.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/contact.png]]
[[SkillName1::Contact!]]
[[SkillIcon2::https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png]]
[[SkillName2::Ingegraven]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+35]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue2::+35]]
[[AttackBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue3::+25]]
[[AttackBonusImage4::https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[AttackBonusValue4::+35]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+35]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue2::+35]]
[[DefenseBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[DefenseBonusValue3::+25]]
[[DefenseBonusImage4::https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[DefenseBonusValue4::+35]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
Regel 79: Regel 40:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_automatic_rifleman.jpg}}<br />Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_automatic_rifleman.jpg}}<br />Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid

Versie van 12 jan 2021 11:14

armyuniticons_90x90_automatic_rifleman.jpg
Eigenschappen
Te trainen in::
military.png
Machinegeweerbaan
Trainingskosten:
icon_construction_reduction.png
420
money.png
, 100
supplies.png
Trainingstijd:
time.png
4u
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
24m per levenspunt
Vaardigheden
contact.png

Contact!
Berokkent altijd vergeldingsschade in reactie op een aanval.
unit_ability_dug_in.png

Ingegraven
Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_automatic_rifleman.jpg

Postmoderne tijdperk
short_ranged.png
Afstandseenheid
4.800 70 55 10 14
light_melee.png
+35
fast.png
+35
rocks.png
+25
sandbagcircle.png
+35
light_melee.png
+35
fast.png
+35
rocks.png
+25
sandbagcircle.png
+35