Raketterrein: verschil tussen versies

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Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_VirtualFuture_Military4.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_VirtualFuture_Military4.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x6]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x6
|-
|-  
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 15u
| style="width: 70%;" | 15u
|-
|-  
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::1.085.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>931.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>]]
| style="width: 70%;" | 1.085.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>931.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | Virtuele toekomst
| style="width: 70%;" | Virtuele toekomst
|-
|-  
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | Niet-vluchtige vuurgranaten
| style="width: 70%;" | Niet-vluchtige vuurgranaten
|-
|-  
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 70%;" | 3.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>8.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
| style="width: 70%;" | 3.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>8.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
Regel 39: Regel 38:
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>


|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 270
  | 270
  | 0
  | 0
  |-
  |-  
  | 8u
  | 8u
  | 340
  | 340
  | 0
  | 0
  |-
  |-  
  | 1d
  | 1d
  | 410
  | 410
Regel 66: Regel 65:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="1" | Produceert
! style="text-align: center;" colspan="1" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rocket_troop.jpg}}<br/>[[Raketeenheid]]
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rocket_troop.jpg}}<br/>[[Raketeenheid]]
|-
|-  
! style="text-align: center;" | [[ProductionTime::4u]]
! style="text-align: center;" | 4u
|-
|-  
| style="text-align:right;" | 9.700
| style="text-align:right;" | 9.700
| style="text-align:right;" | 96.000
| style="text-align:right;" | 96.000
Regel 83: Regel 82:
| style="text-align:right;" | 1
| style="text-align:right;" | 1
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br>
[[Provides::96.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}<br />+8% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}]]
</div><div style="display:none">
[[Requirements::9.700 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}]]
</div><div style="display:none">
[[Produces::{{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rocket_troop.jpg}}<br/>Raketeenheid]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Virtuele toekomst]]
[[Category:Militaire gebouwen]]
[[Name::Raketterrein]]
[[BuildingType::Militaire gebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/M_SS_VirtualFuture_Military4.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/military.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:09

M_SS_VirtualFuture_Military4.png
Eigenschappen
Type:
military.png
Militaire gebouwen
Straat:
street_required.png
2x2
Grootte:
size.png
4x6
Bouwtijd: 15u
Bouwkosten: 1.085.000
money.png
Munten
931.000
supplies.png
Voorraden
Tijdperk: Virtuele toekomst
Vrijgespeeld met: Niet-vluchtige vuurgranaten
Eenheidskosten: 3.600
money.png
Munten
8.400
supplies.png
Voorraden
Plaatskosten:
  1. Geen kosten
  2. Geen kosten
  3. 271.300
    money.png
    Munten
    232.800
    supplies.png
    Voorraden
  4. 723.300
    money.png
    Munten
    620.700
    supplies.png
    Voorraden
  5. 150
    premium.png
    Diamanten
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 270 0
8u 340 0
1d 410 0


Vereist Levert Produceert
population.png
rank.png
att_boost_attacker.png
armyuniticons_90x90_rocket_troop.jpg

Raketeenheid
4u
9.700 96.000 +8% 1
military_boost.png

De gilderekruteringsbonus verlaagt de trainingstijd

att_boost_attacker.png

Aanv. voor aanvallend leger