Niv. 2 - Piazzaklokkentoren: verschil tussen versies
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Regel 1: | Regel 1: | ||
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{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_CarnivalBonus19b.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_CarnivalBonus19b.png | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
Regel 12: | Regel 12: | ||
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set | * Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/culture.png}} Culturele gebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/culture.png}} Culturele gebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2 | ||
|- | |- | ||
| style="width: 30%;" | '''Set:''' | | style="width: 30%;" | '''Set:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} [[Piazzaset]] | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} [[Piazzaset]] | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | | style="width: 70%;" | [[Evenementen en missiereeksen]] | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 4.860 | | 4.860 | ||
| 6 - 10 | | 6 - 10 | ||
|- | |- | ||
| 8u | | 8u | ||
| 6.080 | | 6.080 | ||
| 7 - 12 | | 7 - 12 | ||
|- | |- | ||
| 1d | | 1d | ||
| 7.290 | | 7.290 | ||
Regel 54: | Regel 54: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center" rowspan="3" | Tijdperk | ! style="text-align: center" rowspan="3" | Tijdperk | ||
! style="text-align: center;" colspan="5" | Levert | ! style="text-align: center;" colspan="5" | Levert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ||
Regel 63: | Regel 63: | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} | ||
|- | |- | ||
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} | ! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} | ||
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} | ! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} | ||
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} | ! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/piazza.png}} | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 200 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 200 | ||
Regel 74: | Regel 74: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +8% | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +8% | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +4% | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +4% | ||
|- | |- | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 280 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 280 | ||
Regel 81: | Regel 81: | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +8% | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +8% | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +4% | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +4% | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 360 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 360 | ||
Regel 88: | Regel 88: | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +8% | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +8% | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +4% | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +4% | ||
|- | |- | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 430 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 430 | ||
Regel 95: | Regel 95: | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +9% | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +9% | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +5% | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +5% | ||
|- | |- | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 510 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 510 | ||
Regel 102: | Regel 102: | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +9% | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +9% | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +5% | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +5% | ||
|- | |- | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 600 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 600 | ||
Regel 109: | Regel 109: | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +9% | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +9% | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +5% | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +5% | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 680 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 680 | ||
Regel 116: | Regel 116: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +10% | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +10% | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +6% | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +6% | ||
|- | |- | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 750 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 750 | ||
Regel 123: | Regel 123: | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +10% | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +10% | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +6% | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +6% | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 800 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 800 | ||
Regel 130: | Regel 130: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +10% | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +10% | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6% | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6% | ||
|- | |- | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 940 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 940 | ||
Regel 137: | Regel 137: | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +11% | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +11% | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +7% | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +7% | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.090 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.090 | ||
Regel 144: | Regel 144: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +11% | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +11% | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +7% | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +7% | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.320 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.320 | ||
Regel 151: | Regel 151: | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +11% | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +11% | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +7% | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +7% | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.760 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.760 | ||
Regel 158: | Regel 158: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +12% | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +12% | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +8% | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +8% | ||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.150 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.150 | ||
Regel 165: | Regel 165: | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +12% | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +12% | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +8% | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +8% | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.720 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.720 | ||
Regel 172: | Regel 172: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +12% | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +12% | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +8% | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +8% | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.670 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.670 | ||
Regel 179: | Regel 179: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +13% | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +13% | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +9% | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +9% | ||
|- | |- | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5.870 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5.870 | ||
Regel 186: | Regel 186: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +13% | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +13% | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +9% | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +9% | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6.380 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6.380 | ||
Regel 195: | Regel 195: | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}} Voorradenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br> | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}} Voorradenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br> | ||
Versie van 12 jan 2021 11:05
Eigenschappen | |||||||||||||
| |||||||||||||
Type: | Culturele gebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 3x2 | ||||||||||||
Set: | Piazzaset | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | ||||
---|---|---|---|---|---|
1 x | 2 x | 3 x | |||
Bronstijd | 200 | 30 | +8% | +8% | +4% |
IJzertijd | 280 | 48 | +8% | +8% | +4% |
Vroege middeleeuwen | 360 | 120 | +8% | +8% | +4% |
Hoge middeleeuwen | 430 | 240 | +9% | +9% | +5% |
Late middeleeuwen | 510 | 360 | +9% | +9% | +5% |
Koloniale tijdperk | 600 | 600 | +9% | +9% | +5% |
Industriële tijdperk | 680 | 1.200 | +10% | +10% | +6% |
Progressieve tijdperk | 750 | 1.800 | +10% | +10% | +6% |
Moderne tijdperk | 800 | 3.000 | +10% | +10% | +6% |
Postmoderne tijdperk | 940 | 4.800 | +11% | +11% | +7% |
Hedendaagse tijdperk | 1.090 | 7.200 | +11% | +11% | +7% |
Morgen | 1.320 | 12.000 | +11% | +11% | +7% |
De Toekomst | 1.760 | 19.200 | +12% | +12% | +8% |
Arctische toekomst | 2.150 | 28.800 | +12% | +12% | +8% |
Oceanische toekomst | 2.720 | 36.000 | +12% | +12% | +8% |
Virtuele toekomst | 3.670 | 48.000 | +13% | +13% | +9% |
Ruimtetijdperk: Mars | 5.870 | 78.000 | +13% | +13% | +9% |
Ruimtetijdperk: Asteroïdengordel | 6.380 | 108.000 | +13% | +13% | +9% |
Muntenverzameling
Voorradenverzameling
Aanv. voor aanvallend leger