Niv. 2 - Sakurasteen: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
Regel 12: Regel 12:
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration.png}} Versieringen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration.png}} Versieringen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::Geen weg vereist]]
| style="width: 70%;" | Geen weg vereist
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x3
|-
|-  
| style="width: 30%;" | '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}} [[Kersentuinset]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}} [[Kersentuinset]]
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 4.860
  | 4.860
  | 4 - 7
  | 4 - 7
  |-
  |-  
  | 8u
  | 8u
  | 6.080
  | 6.080
  | 5 - 9
  | 5 - 9
  |-
  |-  
  | 1d
  | 1d
  | 7.290
  | 7.290
Regel 54: Regel 54:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="5" | Levert
! style="text-align: center;" colspan="5" | Levert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
Regel 63: Regel 63:
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
|-
|-  
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png}}
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 340
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 340
Regel 74: Regel 74:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +4%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +4%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +6%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +6%
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 580
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 580
Regel 81: Regel 81:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +4%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +4%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +6%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +6%
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 640
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 640
Regel 88: Regel 88:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +4%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +4%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +6%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +6%
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 720
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 720
Regel 95: Regel 95:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +4%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +4%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +6%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +6%
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 800
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 800
Regel 102: Regel 102:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +4%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +4%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +6%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +6%
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 940
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 940
Regel 109: Regel 109:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +4%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +4%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +6%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +6%
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.060
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.060
Regel 116: Regel 116:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +6%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +6%
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.170
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.170
Regel 123: Regel 123:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +6%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +6%
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.250
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.250
Regel 130: Regel 130:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +4%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +4%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6%
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.300
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.300
Regel 137: Regel 137:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +4%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +4%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +6%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +6%
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.510
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.510
Regel 144: Regel 144:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +4%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +4%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +6%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +6%
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.830
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.830
Regel 151: Regel 151:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +4%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +4%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +6%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +6%
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2.200
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2.200
Regel 158: Regel 158:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +4%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +4%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +6%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +6%
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.560
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.560
Regel 165: Regel 165:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +4%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +4%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +6%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +6%
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.950
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.950
Regel 172: Regel 172:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +4%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +4%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +6%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +6%
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.530
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.530
Regel 179: Regel 179:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +4%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +4%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +6%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +6%
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5.650
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5.650
Regel 186: Regel 186:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +4%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +4%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +6%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +6%
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6.140
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6.140
Regel 195: Regel 195:
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Versieringen]]
[[Name::Niv. 2 - Sakurasteen]]
[[BuildingType::Versieringen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/decoration.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:07

D_SS_MultiAge_SpringBonusSet18b.png
Eigenschappen
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
decoration.png
Versieringen
Straat: Geen weg vereist
Grootte:
size.png
2x3
Set:
cherry_garden.png
Kersentuinset
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 4.860 4 - 7
8u 6.080 5 - 9
1d 7.290 6 - 10


Tijdperk Levert
happiness.png
rank.png
happiness_amount.png
att_boost_attacker.png
att_boost_attacker.png
1 x
cherry_garden.png
2 x
cherry_garden.png
3 x
cherry_garden.png
Bronstijd 340 30 410 +4% +6%
IJzertijd 580 48 700 +4% +6%
Vroege middeleeuwen 640 120 770 +4% +6%
Hoge middeleeuwen 720 240 860 +4% +6%
Late middeleeuwen 800 360 960 +4% +6%
Koloniale tijdperk 940 600 1.130 +4% +6%
Industriële tijdperk 1.060 1.200 1.270 +4% +6%
Progressieve tijdperk 1.170 1.800 1.400 +4% +6%
Moderne tijdperk 1.250 3.000 1.500 +4% +6%
Postmoderne tijdperk 1.300 4.800 1.560 +4% +6%
Hedendaagse tijdperk 1.510 7.200 1.810 +4% +6%
Morgen 1.830 12.000 2.200 +4% +6%
De Toekomst 2.200 19.200 2.640 +4% +6%
Arctische toekomst 2.560 28.800 3.070 +4% +6%
Oceanische toekomst 2.950 36.000 3.540 +4% +6%
Virtuele toekomst 3.530 48.000 4.240 +4% +6%
Ruimtetijdperk: Mars 5.650 78.000 6.780 +4% +6%
Ruimtetijdperk: Asteroïdengordel 6.140 108.000 7.370 +4% +6%
att_boost_attacker.png

Aanv. voor aanvallend leger