Mikoto-brug: verschil tussen versies

Uit Forge of Empires - Wiki NL
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Geen bewerkingssamenvatting
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SpringBonus20hMikoto.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SpringBonus20hMikoto.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 12: Regel 12:
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x6]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x6
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 9.720
  | 9.720
  | 12 - 20
  | 12 - 20
  |-
  |-  
  | 8u
  | 8u
  | 12.150
  | 12.150
  | 15 - 24
  | 15 - 24
  |-
  |-  
  | 1d
  | 1d
  | 14.580
  | 14.580
Regel 51: Regel 51:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="4" | Levert
! style="text-align: center;" colspan="4" | Levert
! style="text-align: center;" colspan="4" | Produceert
! style="text-align: center;" colspan="4" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
Regel 64: Regel 64:
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" colspan="3" | bij motivering
! style="text-align: center;" colspan="3" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.300
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.300
Regel 77: Regel 77:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 7
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 7
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 15
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 15
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2.240
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2.240
Regel 87: Regel 87:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 7
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 7
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 15
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 15
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2.470
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2.470
Regel 97: Regel 97:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 7
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 7
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 15
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 15
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.760
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.760
Regel 107: Regel 107:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 7
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 7
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 15
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 15
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.080
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.080
Regel 117: Regel 117:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 7
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 7
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 15
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 15
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3.620
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3.620
Regel 127: Regel 127:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 7
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 7
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 15
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 15
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4.080
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4.080
Regel 137: Regel 137:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 7
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 7
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 15
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4.480
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4.480
Regel 147: Regel 147:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 15
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 4.790
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 4.790
Regel 157: Regel 157:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 7
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 7
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 15
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4.990
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4.990
Regel 167: Regel 167:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 7
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 7
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 15
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 5.800
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 5.800
Regel 177: Regel 177:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 7
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 7
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 7.040
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 7.040
Regel 187: Regel 187:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 7
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 7
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 15
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 15
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 8.440
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 8.440
Regel 197: Regel 197:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 7
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 7
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 9.830
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 9.830
Regel 207: Regel 207:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 7
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 7
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 15
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 15
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 11.340
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 11.340
Regel 217: Regel 217:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 7
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 7
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 13.550
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 13.550
Regel 227: Regel 227:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 7
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 7
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 15
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 15
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 21.680
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 21.680
Regel 237: Regel 237:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 7
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 7
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 15
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 15
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 23.560
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 23.560
Regel 248: Regel 248:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 15
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 15
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender.png}} Aanv. voor verdedigend leger<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender.png}} Aanv. voor verdedigend leger<br>
[[Produces::242.300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Mikoto-brug]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SpringBonus20hMikoto.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:12

R_SS_MultiAge_SpringBonus20hMikoto.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x6
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 9.720 12 - 20
8u 12.150 15 - 24
1d 14.580 19 - 29


Tijdperk Levert Produceert
happiness.png
population.png
rank.png
att_boost_defender.png
money.png
medals.png
strategy_points.png
all_goods_of_age.png
1d bij motivering
Bronstijd 1.300 308 120 +12% 2.000 29 7 15
IJzertijd 2.240 661 192 +12% 4.800 38 7 15
Vroege middeleeuwen 2.470 1.015 480 +12% 7.900 46 7 15
Hoge middeleeuwen 2.760 1.425 960 +14% 11.100 54 7 15
Late middeleeuwen 3.080 1.870 1.440 +14% 14.700 62 7 15
Koloniale tijdperk 3.620 2.360 2.400 +14% 22.300 75 7 15
Industriële tijdperk 4.080 2.884 4.800 +16% 27.800 103 7 15
Progressieve tijdperk 4.480 3.443 7.200 +16% 33.700 144 7 15
Moderne tijdperk 4.790 4.036 12.000 +16% 42.000 206 7 15
Postmoderne tijdperk 4.990 4.651 19.200 +18% 52.800 288 7 15
Hedendaagse tijdperk 5.800 5.301 28.800 +18% 68.800 412 7 15
Morgen 7.040 5.974 48.000 +18% 79.600 556 7 15
De Toekomst 8.440 6.680 76.800 +20% 91.200 679 7 15
Arctische toekomst 9.830 7.410 115.200 +20% 103.700 823 7 15
Oceanische toekomst 11.340 8.162 144.000 +20% 116.900 947 7 15
Virtuele toekomst 13.550 8.938 192.000 +22% 130.900 1.152 7 15
Ruimtetijdperk: Mars 21.680 14.147 312.000 +22% 218.700 1.399 7 15
Ruimtetijdperk: Asteroïdengordel 23.560 15.367 432.000 +24% 242.300 1.646 7 15
att_boost_defender.png

Aanv. voor verdedigend leger